Game text
902,736 entries
- A sea battle?
- I'll keep my fingers crossed. Good-bye.
- There's going to be a quaggan grudge match, a lovers' quarrel with mortars, an elementalist versus mesmer fight to the unknown, and an execution by combat. Maybe even a sea battle.
- I don't know. Adding sharks might be overkill. See you around.
- I hear they're dusting off the ships, so we may get lucky. I still get a chill every time they retract the floor to reveal the water tank. Rumor is they may have even added sharks.
- What kinds of fighting do they stage?
- Only the largest, bloodiest and most dangerous fighting arena in all of Tyria. In the Bane, we spill more blood in one day than a troll chef.
- Ah, nothing quite like wearing a nice steel skin while butchering your enemies. That way, you get no blood on you. What do you say, friend? Want to learn armorsmithing?
- This will get you started. If you have ore on hand, head to the forge and begin making armor and shields.
- Hrm. It looks like you're learning other disciplines already. I'll show you the ropes, but you'll have to give up another discipline to make room in your schedule.
- I'm a master at crafting staffs, scepters, foci, and potions. You can be one, too, if you have the desire to learn.
- Yes. Teach me how to be an artificer.
- Please, teach me to be an artificer.
- Good choice. You've started down a path of power. If you have collected any wood materials, go to the lathe and begin working with them.
- I would, but you have too many disciplines already. Drop one, and I'll teach you to be an artificer.
- Anyone can eat a meal made for them. A true chef can make a meal that's nourishing and filling anywhere and anytime.
- You've made a smart choice. If you have ingredients, go start cooking at the hearth.
- I'd teach you to cook, but you have too much in your pot already. Drop one of your other disciplines if you're serious about becoming a chef.
- A good huntsman knows his weapon, but a smart huntsman makes his own. I can teach you how to make superior guns, bows, warhorns, and torches.
- Please, teach me to be a hunstman.
- There, you're on your way. You'll be able to use the lathe now. Good hunting!
- Hold on, %str1%. You've already chosen a couple of disciplines. You'll need to set one aside to become a huntsman.
- Harnessing the beauty of jewels means unleashing their potency. When you're a successful jeweler, you can make powerful rings and amulets to give you an edge in combat.
- Please, teach me to be a jeweler.
- Ah, you catch on quick. I think you should know enough to start working at the forge. That is, if you have the right materials.
- If you want to apprentice with me, I'll need your full attention. Set aside one of your other disciplines, and I'll teach you to unlock the power of jewels.
- Cloth armor frays, and metal armor rusts. Leather, on the other hand, gives you comfort and protection. Anyone who masters leatherworking will be unstoppable during their travels.
- Please, teach me to be a leatherworker.
- Aha! You're on your way to becoming a master leatherworker. As soon you get your hands on some leather, take it to the tanner so you can start crafting.
- You're already heading in too many directions. If you're serious about becoming a leatherworker, you'll have to drop one of your other disciplines.
- To make a garment that will outlive and outshine dragons, you'll need good materials and a strong stitch. I can show you how to gather fabrics and make the best clothes you'll ever wear.
- There, you have a handle on the basics. If you have the materials, start working at the loom. You'll be creating clothes in no time.
- Tailoring is a demanding discipline, and you are too unfocused. You'll have to renounce one of your other disciplines if you want to become a tailor.
- The heat of the forge! That's where true weapons are born. Train with me, and every blade, mace, or hammer you make will bring you closer to glory.
- Interesting. Maybe another time.
- You have the basics. The rest is up to you. If you have ore, you can start working on the forge and begin making your masterpiece.
- Ha! Looks like you wanted to learn plenty of other crafts, too. Drop one of those disciplines if you're serious about being a weaponsmith.
- Is it over? Are we through? I want to see you again.
- It's not you. It's me. I'm the one who doesn't like you.
- Sure, some moron stole devices from Rata Sum. I nearly got killed because of it. The end.
- Later. First, I have a few questions.
- Actually, I'd rather not talk about it.
- Ah, the life of an adventurer. If only the life of an Errant Technology Disposal Operative was half as interesting.
- All in a day's work. Anyway, I have a few more questions.
- Yeah, not everyone can be as great as me.
- I can assure you, we were aghast at the news of Uzolan's creations. Now even Zojja, one of our brightest minds, is seeking the answer to how Uzolan acquired our technology.
- If you can stop screwing up, I have a few questions.
- Excuses, excuses. Just don't screw up again.
- Oh, well...sounds about right. I expected something more swashbuckling, I suppose.
- I have a few questions.