Game text
902,736 entries
- Just stay calm, Tybalt, and sneak off the ship as soon as you can.
- Right. I'll play up the noble angle and remind them who my daddy is. Heh.
- You'll be free before you know it, buddy. See you soon.
- That kind of chaos is tempting! I'll give it a shot.
- That's the spirit! Enjoy yourself. I'll see you soon.
- Was there something you needed, Commander?
- The voice is right: keep going. If we stop, we're lost.
- Never fear, friend %str1%! I'll get your lovely lady to safety, mark my words. I'll never let her leave my sight!
- Better give her at least a little space. Thanks.
- Just what we needed. One giant statue of Grenth. Hold a moment while I collect some shavings.
- For an incredibly spooky hidden path with a giant statue of a god of death, this was surprisingly pleasant.
- There, I've got what we need. Let's head back.
- They seem to have let up, now that we're out of the valley.
- I should have expected something dangerous from tampering with a giant statue of Grenth in a place called Reaper's Gate.
- I'll get the shavings back to the Priory. Come by when you're ready. We need to see if the device actually works.
- The Gear warband is ready, Commander! Just point us at the enemy. We'll grind the Risen up into undead sausage meat!
- The magical leakage seems to be coming from...Sieran! Novice! What are you two doing?
- Friends in Need
- Give me that thing! I'll stop this.
- My friend, Word is spreading that you're quickly making yourself invaluable to your Order. I'm pleased to see you're having so much success outside Kryta. I've heard that Rytlock and Eir have been investigating the Ascalonean catacombs. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. Perhaps this whole thing was a mistake. I've spent some time considering what to do about Destiny's Edge, and to be honest, I'm not sure the situation can be salvaged. I made a choice to save Jennah; a choice I don't regret. So long as she needs me, I have to be there for her. If you need me, I will be attending a party at Legate Minister Caudecus's estate near Beetletun. The Queen may be in danger from that old spider, and I don't intend to allow him to succeed in stealing her throne. —Logan
- This thing is so cross-enchanted, it could power a spurious logic golem!
- But the theorems all made sense...
- Exactly! You can't apply "sense" with technology! You two, defend me while I de-sensify this mess!
- Magg's Fire Extinguisher
- NPC Ministry Guard M 01
- Are you all right? What happened?
- Wait a second. Did you hear that?
- There they are! Apprehend them! If she won't surrender, kill her!
- Whoa! What's going on?
- That's her! Demmi Beetlestone! Catch her, or Caudecus will have our hides!
- Hear something? Nah. Must've been the wind.
- NPC Ministry Guard M 02
- I swear, that sounded like...
- Just a night bird...or something.
- Lady Beetlestone, you are under arrest. Surrender now!
- NPC Ministry Guard F
- Well, it was good while it lasted!
- Yeah. Now this is gonna be twice as hard. Stick close. We might have to run for it.
- The veil of illusion won't last long, so keep your questions brief.
- Am I completely invisible?
- How should I take out the guards?
- How exactly does the illusion work?
- I should get going. Thank you.
- They'll notice you if you're obvious, so stay out of their line of sight. If a guard pays attention, either get out of sight or stand still.
- Good to know. And never say "undead sausage meat" again.
- Thanks for your assistance.
- A thump on their skulls will knock them out. So long as you're behind one unseen, they'll be vulnerable.
- The illusion affects whether people notice you. If they're aware of your presence, the veil will fall.
- What happens if the veil falls?
- If you're within sight of the tavern, I will re-cast the illusion. Beyond that, you're on your own.