Game text
902,736 entries
- Thanks for the warning. Enjoy your roast pig.
- Okay, okay. But can't you flex this one time? It's delicious. No? Fine, then be careful out there. I've heard strange noises in the forest, lately.
- Make sure you can pay before you take anything from Helf. He's making me chop wood to settle my tab, and all I had was a pint of mead and crust of bread!
- That's nothing. I once chopped a hundred trees to kindling and didn't even break a sweat.
- Laranthir of the Wild: The airship is down, but we can still complete our mission. Hurry!
- Well, bully for you. Doesn't help me, though. I'm still stuck here, working off the most expensive snack ever.
- Each chop brings you closer to freedom. See you around.
- Be wary if you head into the woods. Something strange is going on.
- Like what?
- Thanks, but I'm not worried. All the scary things out there are scared of me.
- There are unusual noises, like a pack of...something...on the move. I don't know what, but I know it doesn't sound right.
- Thank you. I'll keep my eyes and ears open.
- The ice moves! It crawls, it consumes! No escape! One by one, they come for us. Death comes, cold and dark. The light dies. Wolf! Aid me! Release me! Release me!
- Easy, Valda. Try to stay calm. We'll find a way to help you.
- By the Spirits, her screams...I can't stand to see anyone like this. We have to find out what happened to Valda before it afflicts anyone else.
- We will, Eir. We'll search beyond the world and into the Mists if we have to.
- I don't understand. It's as if Valda's spirit is trapped outside her body. Please, help her.
- That is acceptable...to a point. The Consortium is of course grateful for your assistance during this...unique situation.
- I was watching the Slayer, then Wolf appeared and guided me to you. What's happened to Valda?
- Praise Wolf you're here. Valda's master, Havroun Solvi, is missing. I'm at a loss.
- If Valda cannot be roused soon, I fear she may slip into death.
- You have the flower? Praise Wolf! I hope Valda will be all right. Please, hurry!
- I'm on my way to her right now.
- May Wolf protect our poor Valda. Thank you for helping her. I'm a skaald, a loreteller for our people. I'll make sure your name is known.
- Where is everybody? This place is empty.
- Do you know Valda well?
- What do you know about havrouns?
- Don't worry. I'm here to help.
- We've been friends since I lifted my first axe! We each chose a solitary path: she a havroun, me with studies of lore. She means a lot to me.
- What else can you tell me about Valda?
- Sorrow's Embrace
- Don't worry, I'm here to help, now. You keep researching, and I'll talk to you later.
- She lost her parents to a jotun when she was young. A kind stranger saved her, so she spends her life helping others. She's the youngest apprentice havroun we've had in a century.
- Ha! There it is.
- I'll make sure she lives to be one of the oldest. Good-bye for now.
- They're a type of shaman. As shamans are the Spirits' voices in this world, havrouns are their voices in the Mists. Their training and discipline earns them special powers that can make people nervous.
- What's so scary about working hard and receiving the blessing of the Spirits?
- I see. I'll talk to you later.
- They walk the spirit world—they physically walk into the Mists. People who can go beyond death and return are...spooky.
- That could be off-putting to some. What about you?
- Right. Thanks for the info. I'll talk to you later.
- I'd be a fool to be afraid. Havrouns get their power from the Spirits of the Wild. I trust them, so I trust her.
- That's a wise viewpoint. Tell me more about Valda?
- Now you're talking! Best of luck. And trust that I'll do my best to help Valda. Good-bye.
- Valda's condition is upsetting. They're giving Valda a wide berth...some because of her illness, some because they fear her power as a havroun.
- Why would they be afraid of the havroun?
- You're not afraid. Are you and Valda close?
- Hang in there. I'm here now, and I'll make sure she recovers.
- Pile of Dwarven Trinkets
- Mark Site