Game text
902,736 entries
- This circuit supplies partial power to the energy field. Should be easy to short out.
- Use the metal to short out the device.
- Don't look so smug. That trap was merely a warm-up.
- Maybe you should rethink this little invasion of yours. It's decidedly imprudent.
- Has he ever been wrong about an attack?
- Trahearne's a scholar, not a soldier! I don't tell him his business and he doesn't tell me mine.
- Sure, the Vigil had this place first, but it was manned by a skeleton crew. I alerted the crew and the Priory about Jormag's efforts here, and now it's a proper base.
- Gadd truly was amazing. Just look at that destroyer containment field. Phenomenal! If we'd had this way back when, we'd still have our underground empire.
- Incredible. Now to figure out how it works.
- If the destroyers escape, the damage they could do is almost incalculable...in fact, to a lesser brain, it's completely incalculable.
- Agreed. Let's take care of them.
- All my life I've heard blowhards blather about the "key to progress" and the "key to wisdom," but we're holding that key. Amazing.
- It is that! Come on, let's see what there is to see.
- Unleash an insect swarm blinding multiple foes. Transfer three conditions to your target on a successful attack.
- Teleporter Turret
- Power Generator
- Explosive Entrance
- Welcome. Prepare to be astonished by the one and only Original Astrospatial Displacement Zapper!
- Just press a button, and your target is whisked away to any destination you choose.
- Your patter smells worse than fertilizer golem exhaust, Teyo. It's a trap, you ignoramuses!
- Since you're better at this violence stuff, you better take the lead. I'll be right behind you, though. Varkk may be a traitorous rat, but the rest of this krewe takes care of its own.
- Well said. Now we show Teyo what that means.
- It's official: I'm not cut out for adventuring. But you'll be a great Snaff Savant! Thanks again for saving me, and for letting me join in—I loved hitting the Inquest.
- You did great, Pol. See you around.
- Hold off the Inquest attack.
- He knows what he's talking about. You should listen to him.
- Summons Imps
- Be honest now, Zojja. Can this work? Do we have a chance?
- Yes. My simulations result in an 86 percent probability of success, but this is Inquest territory.
- They don't care about their test subjects, and they focus on fusing rather than unfusing.
- I hear noises and see light, but what does it all mean? Is it working?
- The machines are working. As for the overall process, we'll see soon enough.
- Thank the Eternal Alchemy...and you, Zojja. And our krewemates. Are you all right, Doxa my dear?
- Affirmative, loved one Kazz. This unit thanks you for your assistance.
- Ha! I had you going there, didn't I? I'm fine. And my sense of humor is definitely intact.
- Nobody steals from the Inquest. Kill them all and burn the room!
- You're too late, skritt-kisser! And we're about to make you all even later.
- Fusion Device
- Xolotl
- Guild Particle Detect
- Guild Particle
- Land a vicious bite on your target for heavy damage, regaining some lost health.
- Here's the first main area we have to clear. Think of something, quick. And remember to project!
- Hey, gang! The Arcane Council is outside, distributing free helioneuronic actualizers!
- Attention! By order of High Councillor Flax, this area is off limits. Clear the room!
- I've got a bomb! Anyone who doesn't want to get exploded better clear on out the back.
- The bees! They're coming! Run while you can! By all that's holy, BEEEEEES!
- Okay, you cleared the first room faster than a harpy's love song. Let's see what you can do with the second.
- Who likes a carnival? Rides, games, balloons for the kiddies. Right outside!
- Watch out! The Arcane Council is recruiting volunteers for ear-reduction surgery!