Game text
902,736 entries
- Ley-Line Riding Disabled
- You will stay on this team for the duration of the season.
- Time until the Inquest reap all they need: %str1%
- Finish constructing any final stewards in: %str1%
- Commands Coordinated Attacks • Amalgam Weaponry
- Insert the crushed saltpeter.
- Complete the Starlit Weald Mastery achievement.
- Inserting the molded casing begins the coating process, and the resulting coated casing is automatically added to the forge's internal storage.
- Weathered Scroll
- Yes! We fought and our enemy fell!
- Indeed! We've discovered some very creative uses for these goods in battle. I'd recommend recruiting a skritt friend to help you sort through it all. I'd have died a while ago without Yikki'ti.
- Canach? Where are YOU off to?
- On my way. This better work...
- Let's see... "I linger upon a threshold I cannot cross."
- Vengeful Hammers
- Roar
- The cache is almost depleted. Don't slow down now!
- Select a battle guild to play with for the next season:
- "Coating an object requires submerging the object in a liquid medium, which adheres to the surface, protecting it and providing a desired texture and/or color."
- Find others to help you explore Shipwreck Strand. The Guild Wars 2: Visions of Eternity expansion is required to access this map.
- Lesser Enchanted Daggers
- Isgarren, you hearing all this? Any ideas?
- So this is where it all happened...
- Frusto!
- I need to ablate a component.
- Astral Ward Researcher Jamie
- You are welcome to utilize my research log.
- Adopt a new version of your mounts.
- Vloxx? Can you hear me? Talk to me. Vloxx?
- Wait, here's something. "Lay your offering at the foot of the All Seer, then focus inward."
- Steam-Powered Legwear (Right)
- Hey, have you noticed any..."off" happenings around here? I've heard rumors of whispers, animals marching in unison... Maybe you'd be down to join me if I took a look around?
- Of course.
- Return to the Shark Spirit.
- Cube Controller
- I need to get as much information as I can on what this temple was and how it was used.
- Inspect
- I met up with Sayida on the beaches of Guarded Glades. Rytlock was the only ally she'd been able to gather—Canach being preoccupied with rowdy patrons at the pub and Isgarren nowhere to be found. With no time to waste, we ascended the hill, heading inland. As we climbed, we were swarmed by crabs. As Sayida pointed out, the vicious things had been harrying us since before we made landfall! This turned out not to be a coincidence... We caught up to Sebb and Kuda in a hillside glade. It seemed too good to be true—Sebb and Kuda, seemingly unprotected, Sebb inexplicably burying artifacts in the sandy ground. We'd interrupted Sebb just before he could attempt whatever experiment he had planned... But Sebb improvised. He threw the last artifact in our direction and bolted. Before we could pursue him, a gigantic crablike creature emerged from beneath the ground, snapping its massive claws at us and Kuda. Kuda quickly made an escape, leaving us to deal with the creature that had been hinted at in Kuda's communications: Kela, Seneschal of Waves. Shackled in magical chains, Kela struck relentlessly. Sayida realized that the seneschal was not fully in control of herself, and she fiercely defended the artifact thrown by Sebb. Thinking quickly, we unearthed the artifacts that Sebb buried in the glade in an attempt to give them to Kela and calm her down, rather than fighting her to the death. Sayida's idea seemed to work, so we kept at it. Eventually, we gathered enough of the artifacts to soothe the seneschal. With Kela subdued, we gathered ourselves and tried to piece together the clues and intel we'd discovered about the Inquest's mission. The artifacts Sebb had buried included old books, ancient tablets, a shard— And that's when it all clicked. The shard was a piece of shadowstone. The subtle hint of familiar magic I'd felt when we first landed... That was seer magic! And Isgarren, the one person who would likely know more, was conspicuously missing. After a fruitless attempt to contact Isgarren over comms, we decided to follow the lead of Sebb's artifacts further inland. Sayida and Rytlock went ahead to help establish a camp. Where was Isgarren? He'd been acting strangely since the moment we set foot on this island. An island his people were somehow familiar with. Now, when we most needed him, he'd disappeared. And what about this director, Vloxx? Was he actually leading the Inquest on Castora? There was no shortage of questions. It was time to hack our way inland to find more answers.
- Vloxx? Can you hear me? Talk to me. Vloxx?
- Zephyrite Sun Crystal
- Flower Eyepatch
- Hourglass
- All who tend to the magic on Castora are dubbed "artificer," in recognition of the original artificer, Gardesano. Your kind do not strike us as threatening, so we see it as an appropriate title. For now.
- Kiel wrote to update me on the latest in Lion's Arch. Given recent events, things are pretty busy in Sanctum Harbor—there's been a lot of movement in and out of the city these days. Kiel encouraged me to meet with one of her Lionguard, a sylvari named Fidelma, to learn more about how the locals are adjusting. ***
- I would not say no to more companions, should you make a few extra.
- Atelier Guidance
- Dispel Shackle
- Rudimentary Power Cell
- Clear enemies from the ruins.
- Vengeful Hammers