Game text
902,736 entries
- Recipe[s]: Satchel of Hearty Leather Armor (Master)
- It's fine. but I have to go.
- I prefer the quiet of the forest to the noise of a big city, like Hoelbrak.
- Yeah. I have to run.
- Oh? I'm sorry to hear that.
- Yeah, well.
- Come close and listen well, friend. I have stories of adventure, heroism, and amazing feats. Are you ready to hear my tales?
- Tell me a story about sacrifice in the face of certain death.
- Tell me a tale of norn history.
- Tell me a tale about hope amid despair.
- I want to hear more stories.
- Not interested.
- When Jormag rose from the ice, our ancestors went to fight him. And among their numbers was Owl, a Spirit of the Wild.
- Tell me more.
- I'd rather hear a story about norn history.
- Tell me a tale about hope amid despair.
- I want to hear other stories.
- As the battle started, Jormag battered Owl without mercy. He wore down Owl until she was weakened from the brunt of his force.
- Wait, why didn't Owl retreat? She was clearly outmatched.
- If Owl fled, Jormag would have consumed all of the norn below. She raised herself up and flew into the Jormag's maw, scratching and clawing to keep Jormag focused only on her.
- She was killed then?
- Jormag destroyed Owl's spirit totally. She entered a battle she couldn't win, all to save our ancestors. Every day I consider Owl's sacrifice, and I thank her from the bottom of my heart.
- Interesting story. Thanks.
- Now, everyone loves a moot. The drinking, the contests, the occasional broken bone here and there. But few know how the moot came to be.
- Emissary of the Mad King
- It's said that long, long ago, two norn travelers met each other at a faraway crossroads. They stopped, shared stories about what was happening in the world, and boasted about their deeds.
- Makes sense. What happened next?
- But they couldn't back those deeds up with proof. So, instead of being called liars, they invented new games on the spot and tested each other.
- Where does the ale come in?
- Ale was the prize of any wager. In time, every norn brought ale with them, knowing they could gamble for it if they found themselves at any of these gatherings.
- Reflects all incoming conditions.
- Double-click to learn the Leatherworker recipe for Satchel of Hearty Noble Armor (Rare)
- The moots grew in size, and while they were about wagers and boasts, they kept the spirit of meeting strangers with a pint of ale and a place by the fire.
- Condition Reflect
- Thanks for the story. Now I'm thirsty.
- It was the darkest time for all norn. Jormag had risen and killed thousand of norn, even devouring the Spirit of Owl herself. Hope itself was a dying ember.
- I changed my mind. Good-bye.
- Asgeir, a proud and good norn, watched as his friends and brothers were slain. Just when his own bravery began to falter, he was struck with a vision.
- What was it?
- The four Spirits of the Wild revealed themselves over the field of battle and spoke to him of sanctuary in the Southern Shiverpeaks.
- What did he do?
- Asgeir rallied all norn still alive and told them of his vision. He spoke of the Spirits giving all norn shelter, telling them that their fight against Jormag would come another day.
- Power level lowers the more conditions are applied to it.
- Asgeir led the norn south, through blinding snow and around deep chasms, until they reached a low place cradled in the mountains. There, he built Hoelbrak, naming it after the lowlands there.
- Condition Crash
- I want to hear another.
- Thanks for the story.
- Very well. I can tell you a tale of wisdom in the heat of battle, about myself, or even a funny story. Tell me the one you want to hear.
- I'm curious about wisdom in the heat of battle.
- Sure, tell me about yourself.