Game text
902,736 entries
- What are you?
- Does that bother you?
- Peitha.
- Move along.
- Yes. That demon...it was messing with my head. Made me think you were someone else.
- Commander, you all right?
- Gorrik, I lost it. I can't see...
- She and I took different paths. We felt we could cover more ground that way. We're both proficient with spells, after all. We don't have to go everywhere together.
- Prototype Arsenite unleashes a wave of toxic sludge that kills within seconds upon contact.
- They're like...the best mesmers in the world!
- The Cobalt Knight unleashes chaining static arcs that hit three enemies each. Longer arcs deal increased damage. Struck targets become grounded for a few seconds, protecting them from additional arcs.
- (giggle)
- "The Ministry of Investigatory Services hereby grants the Friends Detective Agency, a Dually Recognized Partnership..."
- Volatile Static
- Prototype Indigo unleashes chaining static arcs that hit three enemies each. Longer arcs deal increased damage. Struck targets become grounded for a few seconds protecting them from additional arcs.
- Couple more scars. Taller, maybe.
- What are alliances? Alliances allow multiple guilds to join forces when battling in the Mists. Allied guilds will be put together during matchmaking, allowing them to play in the same worlds. • When creating or joining an alliance, your guild will be invited to that alliance. • If your guild has more players than the allowed invite capacity, you will need to give permission to guild members to choose your guild as their WvW guild. • A guild may only belong to one alliance at a time. • An alliance is limited to 500 players. Who can create or accept alliance invitations? Guild leaders and those they give permission to may create an alliance or accept an alliance invitation. What are the requirements for joining an alliance? • You must meet the general criteria for participating in WvW events. • You must have selected a WvW guild. • You must have sufficient Badges of Honor to pay the creation fee to create (but not join) an alliance.
- Magmatic Torch
- (sighs) You're not wrong.
- I'm sure we will.
- Maid and Butler Package
- Toy Duck Fishing Rod Skin now available!
- Again? Are you going somewhere?
- Wizards...? Wait, who are you?
- It's gone. And just when I was starting to like it. There'll be other times. We haven't seen the last of this marionette. Scarlet does nothing without reason. It's all leading to her big finale.
- Oni Blasphemer
- I—I have to go.
- Yes, ma'am.
- What are these things? Demons?
- That's...nice. Hey, have you heard anything or...anyone odd during our calls?
- And why didn't you get possessed?
- There's no way... No. Just distortion.
- I'm fine, GORRIK.
- I'm fine, GORRIK.
- Is he...?
- Help us retake the region, and we can provide Whispers' Cunning to all Pact forces.
- I will contact Ivan if we have need of a ship. Or a cat sitter. But Rama and I can handle things for the foreseeable future.
- I—I have to go.
- Whoa, you snuck up on me! That Whispers' Cunning has really improved your stealth.
- Wizards, the Astral Ward. Traveling to...wherever I was. No, it's not.
- Defeat the demonic apparitions threatening Forgal!
- Your mech seems more agreeable now.
- I...don't know.
- Wait until it's clear to snoop around the camp.
- He felt that the world only needed to focus on one terror at a time.
- Gorrik, I lost it. I can't see...
- Thanks. Talk to you later, Yao.
- (static)—Terrible. (static)—Cutting out. Our—(static)—awful down here. (static)—Call you back—(static)
- Gravitational forces are stretching you to the point of breaking. Gaining this effect a second time would be disastrous. Tidal Torment removes Ergo Shear.
- I know what you're trying to do. It won't work.