Game text
902,736 entries
- Make your way to the cave past the beach.
- Brand Crystal[s]
- East Cannon Build Site
- "Tribune, the renegade that just pledged Blood in the trials would be a fine addition to Steel. Make it happen, but do not show my hand. —B"
- ((959262))
- Portals destabilize in: %str1%
- Time before the siege begins: %str1%
- Dominion Axe Fiend
- Isn't that what the Flame Legion did to help the dredge?
- The kind that kills. Our women were the most vulnerable. They expended their powers to infuse the weapons, and often...expended their lives as well.
- Svanir Portal
- Dominion Smoke Shaman
- Throw the unstable core before it deteriorates to destabilize the rifts.
- Launch an explosive round from your mortar, damaging foes in the target area.
- Would you look at the time...
- Doe[s]
- Stealth
- Loose Rocks
- The Whisper of Jormag becomes stunned for a brief period of time.
- Leave it alone.
- +10%% Poison Duration; +125 Condition Damage
- So many bright young charr. All their potential. Gone. Efram was not the imperator yet, and was outspoken in his resistance to the Molten Alliance. We can try, but we'll never erase that mark.
- I know it's rough out there, Commander. But we just need to keep pushing against Bangar's forces. I know we'll make it. We have to.
- Vault
- The Claw of Jormag has been defeated. Collect your rewards before retreating.
- The Whisper of Jormag targets a foe with a massive burst of frost magic. The damage done by this attack is distributed among all enemies caught in the blast.
- Here you go.
- Ice Shard
- +25%% Movement Speed; +5%% Condition Duration
- Snow Pile
- Seize the Awkward Clothing Outfit
- Eastern Cannon
- Ballistae
- Leave.
- Defend Petraj Overlook from Dominion forces!
- What kind of cost?
- West Landing Zone
- The Frost Citadel gate, hangar, and conversion chamber have been destroyed. Allied forces are now fighting to escape the citadel before it crumbles.
- Leave.
- Construct
- Fahrar Records
- "Finally out of the fahrar, ready to battle our enemies, and we get a homeguard posting?"
- Open
- Rescue POWs by killing Dominion Gatekeepers.
- Bomb
- Charr Corpse
- Encrypted Message[s]
- Malice and her Ash Legion agents had the usual mix of good and bad news: the ice blocking our way into Bangar's territory to the north was gone, revealing a path through some caves that would grant us passage behind the line. The bad news was that the ice didn't just disappear on its own: Jormag is getting closer to waking, and with every Dominion charr that Bangar converts into Frost Legion, the closer we get. Jormag is amassing power, and once they have enough, there won't be any way to stop the inevitable. We've established our camp behind enemy lines and await the arrival of Smodur's heavy artillery. In the meantime, there is a strange norn ruin nearby that Braham wants to investigate. It's right beneath the keep of ice and stone that Jormag calls home, so it could be our way inside...
- I'll find you those ingredients.
- What's the plan?