Game text
902,736 entries
- Let's follow this bozo and listen in. We might learn something.
- Apples! Apples for sale, come get a nice quiet apple! Psst! They're so quiet, you might say they're whispering!
- Knock knock! Who's there? You! Buying an apple.
- Apples, not pears! Here's, not there's! Come buy an apple?
- Well, see, when one part of a plan works, I like to stick with it.
- Watch it, princess.
- I'll escort Demmi to the Lion's Arch safehouse. Meet us there!
- Am I glad to see you. Their leader, Yasala, agreed to speak with us. I've never seen a woman so big!
- Hey, Demmi? Got a moment?
- My name is Tybalt Leftpaw, Lightbringer of the Order of Whispers, and that's Agent to you!
- These aren't apple barrels!
- So far, so good.
- (sigh) I'm seeing apples. I mean, stars. Floating all around my head.
- Oh no, you don't! That's my friend!
- Head through the Agora. We've got a ways to go yet.
- Act casual. Probably gonna get jumped, but still, casual.
- We're making good time. Head through the Western Ward.
- Long narrow path between rocks, huh? That's not dangerous or anything.
- The docks should be close now.
- Keep going! Be on the lookout for a Captain Conerry.
- There's Captain Conerry! Looks like we're in the clear!
- Whew, it's too cold out here. Gets in my joints, makes my hand hurt...heh, well, what's left of it.
- Whew, that's one solid barrier. Remind me to build myself a battering-ram hand.
- Those aren't gods, they're Sons of Svanir. Acolytes of the ice dragon. Take 'em down!
- Spiders? Great. Now I'll be imagining phantom legs crawling on me for the next week.
- Watch it. That thing was a norn once, and now it's full of the dragon's power.
- Looks like we have company.
- The more this grawl bleeds, the more trouble he draws. We need to find him fast.
- There he is. Quick, get that beast off his back so we can talk to him.
- Ooh, he's a slippery cuss, isn't he? Don't worry, we'll get him.
- There he goes again. How does he move so fast on those flipper feet?
- Now that's a fierce wind! Better stay close to the walls until it dies down.
- Grawl can be twitchy. I don't like being surrounded by 'em with no clear exit.
- Look at all those grawl. One way or the other, this will be interesting.
- More of them? This must be Imp Day.
- That poor skritt. I feel...kinda sorry for her.
- Don't let him rush in by himself! It's too dangerous!
- First group is away. Second group: go!
- Second group's safe! Third group: start swimming!
- Third group's clear. Fourth group: hurry! We're nearly done.
- Look alive, my friends. We need to shore up these defenses.
- Watch out! They're coming out of the ground, too!
- I've been meaning to check out the Brand. You think any of those ogres are still alive?
- I still doubt that a bunch of mutts will be any help...but then again, I'm not an ogre.
- It's not glamorous work, but it's essential. Good lumber makes strong fortifications.
- Skritt. They don't have a lot of brains...but they do have a lot of random junk.
- Looks bad. Lots of bodies. Lots of destroyers. What's the plan?
- Wow. The centaurs stole all this from the Seraph?
- When I say that bomb is big, I mean the Iron Legion would consider it "regulation size."
- The door was locked when I got here. Good thing I was raised Iron Legion.