Game text
902,736 entries
- The spiders of the woods are killers. They attack like the night and are as ferocious as the charr! I'm not going back there.
- Keep it together.
- Captain Marshall is still in the clutches of the spider queen! You have to help me free him!
- Blowout
- Prototype Golem
- Priory Engineer
- Glad to hear it.
- Trap is primed. Ready for new orders.
- Calcutician Doola
- Weakened Destroyer
- Tier %num3% Tinkerer
- Chunk of Wall
- On your map you'll see blue flags identifying course checkpoints. Rush through the checkpoints in order to reach the finish line.
- What do you have for sale?
- What happened here?
- Throw your piece of wall.
- Throw Chunk of Wall
- Meet me at Plunka's lab. I predict she's just dying to tell us why Kudu wants your weather changer.
- Any enemy of the Inquest is a friend of ours, Peredur. Now get on that console, make us a doorway, and fall in. We're all busting out together.
- Weather device? I heard Plunka talking about such a thing. It's being developed at the Inquest's Invariant base.
- They've also scheduled a large-scale test—
- They call me Tenstrikes, but this is only gonna take one!
- Finally! Kudu keeps anticipating my actions, but now we're one step ahead of him. For once, he won't see us coming.
- And it is with this in mind that I, Sukhov, say to you, the great unwashed masses of the dredge, that we begin a brave new era.
- For too long we have remained apart from the world, protective, afraid to engage with others.
- Make your way south to the great tree near the shore. I will meet you there. We'll get to the bottom of this mystery, I promise.
- Caithe, Trahearne. I have a very strange story to tell you.
- Tree? I know no Pale Tree. I have had no Dream. My first memory begins two weeks ago. I was lying by a river, staring up at an arched bridge.
- Disa
- (cough) I have a cold, so Papa says I can't go outside. I wanted to help the other norn, though. Will you help them for me?
- What do you need me to do?
- Kid
- I'm just passing through.
- Build a snowman army to protect us from the Sons of Svanir and stop Svanir who near the lodge. We also need to keep this place safe and warm.
- Corpse
- Elain
- Blocks • Stuns • Cripples • Vulnerability
- Snowmen? Really?
- Leave it to me.
- With all the snow, it's really hard to keep the roads open. We have to constantly clean up the snowdrifts and watch out for freezing travelers.
- You mentioned the Sons of Svanir?
- Did you mention snowmen?
- I hope you feel better soon. Bye!
- The Sons of Svanir live in a lodge in the valley. Papa says we're supposed to tolerate them, but I think they're a bunch of stupid-heads. Go beat them up for me!
- A Vanguard Captain's adornment.
- Ancient Vanguard Captain's Crest
- I'm on it. Rest up.
- A kid in Warfarer Hills scared off a bunch of grawl with his snowmen. If we surround the lodge with snowmen, they might keep us safe, too.
- Impasse Mark IV golem
- Tell me about the Sons of Svanir.