Game text
902,736 entries
- Peacemaker Focus
- Scholar Krasso
- Agent Batanga
- Crusader Slep
- Gorr died just as he was about to present proof of his theory. Does that strike anyone else as suspicious? Even dubious?
- It does. I'd like to inspect Gorr's lab and review his documentation. Though if the Arcane Eye's involved, we may not get that chance.
- The Order of Whispers can help. The Arcane Eye serves the Arcane Council, right? They have to do what the Council says. It's in their charter.
- We simply pay a visit to High Councillor Flax's lab, find the materials to make a convincing forgery, and walk right past the Arcane Eye.
- Listen, Savant. I'm pursuing a long-term, big-picture strategy here, so I want you to take charge. Choose the most viable plan and see it through.
- Prompt and primed for action. I like that. Your outfit, though...that'll get you noticed immediately.
- You had a plan for that, as I recall. There's no dearth of lab assistants to accost, but they're only doing their jobs.
- Do we really have to render one of them unconscious just to improve my sartorial splendor?
- Nicely done, Savant. So far, you've displayed a genuine knack for this sort of work.
- Thanks, but this was the easy part. Sneaking past the Arcane Eye will be dangerous.
- Not with this most excellent forgery. I'm eager to test our methods against those of the Arcane Eye. Secret society versus secret police: who comes out on top?
- Stand aside. The Arcane Council sent us to survey this situation. They're waiting on our report.
- You're out of your league. The Arcane Eye is handling this for the Council.
- Not anymore. See this? Signed by High Councillor Flax himself.
- Glitch. This is just typical. Those bureaucrats distrust everything unless they can micromanage it.
- Rakt
- Hold everything. This isn't Gorr's body, is it?
- It sure isn't. Which means Gorr's oh-so convenient death is merely a ruse. But whose ruse? We need more clues.
- Keep that up and I'll give you a bruise, lose...er.
- Stop right there. You idiots have seen enough. You are interfering with an official Arcane Eye investigation.
- Empirically speaking, we're not getting in through the front door. The guards won't risk getting on Rakt's bad side. He's a particularly nasty character.
- We could overpower the guards, grab what we need, and fight our way out.
- Too public. We don't want to alert the entire Arcane Eye...and everyone else in the vicinity. We need to think our way in.
- Rakt is meticulous, and cautious. He would have sent hazmat suits in to analyze dangerous areas in the lab. Follow my lead. I've got an idea.
- Look at this, Krasso. I don't know this poor devil, but it's definitely not Gorr.
- I concur. The Arcane Eye must have him socked away somewhere. And if Gorr's not here, there's no need for us to linger.
- What's going on here? Who are you?
- We're admirers of Gorr's work. We came to pay our respects to his body, but as you can see, it's not here.
- I have no idea what you're talking about. There's nothing even remotely out of the ordinary here. Except you.
- Since this is a secure area, and since you're not authorized to be here...run. Or I will exercise my right to use lethal force.
- Rakt's Arcane Eye agents were all over Gorr's lab. They removed a body they claimed was Gorr, but it wasn't. I suspect he's still alive.
- If he is, the Arcane Eye has him. They run a remote facility in a human village called Garenhoff. It's isolated, remote...a perfect place to stash Gorr.
- Finally, a concrete objective. Just say the word and I'll have Vigil soldiers standing by to storm Garenhoff.
- No, Rakt is too good at this game for that to work...but I'm better. We can use Garenhoff's low profile against him.
- I say we stage a demonstration and get ourselves arrested. Rakt will haul us in to avoid undue attention. Then we break out and bring Gorr with us.
- Zojja's info places the Inquest base in this area, but it'll take some legwork to pin down the exact location.
- That's why I'm here: to find Gorr. For the time being, the Vigil's work is my work.
- Superb. We need Gorr back. He's one of the few geniuses who actually addresses the impact we have on our surroundings.
- Professor Gorr? We're here to rescue you. Are you all right?
- Unharmed, at any rate. Please, who are you? Can you tell me why I've been incarcerated?
- We're supporters of yours, sir. Your theory about the dragons has made you some powerful enemies.
- Until we can neutralize those enemies, we mean to protect you from them. But first, we have to extract you from this place.
- We should split up and force any pursuers to follow two trails. I'll take Gorr with me, and we'll rendezvous with Zojja and the other orders.
- Professor Gorr
- This is the Arcane Eye's hidden safe house. Gorr is almost certainly inside.
- It looks formidable. Getting us in and getting him out will be problematic. How should we play this?