Conditions are negative status effects that players and creatures use. They include damage conditions (bleeding, burning, confusion, poison, and torment), movement-impairing conditions (cripple, chill, and immobilize), debilitation conditions (blind, weakness, vulnerability, and slow), and disabling conditions (fear and taunt). Certain skills can remove these effects from you and your allies.
Conditions are negative status effects that players and creatures use. They include damage conditions (bleeding, burning, confusion, poison, and torment), movement-impairing conditions (cripple, chill, and immobilize), debilitation conditions (blind, weakness, vulnerability, and slow), and disabling conditions (fear and taunt). Certain skills can remove these effects from you and your allies. · Guild Wars 2 Database