Guild Wars 2 Database

Things have definitely not gone like I expected. Infiltrating the Inquest base went as well as could be hoped for; with some careful stealth, I successfully disabled the turrets that they had positioned around the inner complex. The plan hit a bit of a snag when I encountered the electrical field blocking access to the main building, but I was able to track down the control panel for it—after dispatching the engineer on duty, of course. My presence hadn't gone unnoticed, however, and reinforcements from Kuda were on their way. Still, I had time to get in, get the repair tools, and get out. I expected the next part to be harder, but instead of a chamber filled with Inquest, I found only one: Director Vloxx, who was unexpectedly happy to see me. He explained that he didn't want to kill me; he wanted my help to "save our world." He insisted that he didn't have time to explain, but that his only goal was to "return Tyria's destiny to the hands of her people." And then he provided an infuriating revelation: the Arcane Council didn't just know about the Inquest coming to Castora, they funded the expedition! I need to find out what Ludo knew of this, if anything. I wish I would have had more time to press him for details, but he simply handed me a comms device, promising he'd be in touch, and insisting the Inquest couldn't see us together "yet". Before I could object, he was gone, leaving me to dispose of Kuda's reinforcements. Luckily, I was able to find the repair tools for PTM and then exit through the nearby teleporter. I've stopped for a breather, but I'll be headed back to camp soon. I've got even more questions now than I left Shipwreck Strand with. Hopefully PTM can provide some answers. ***

Things have definitely not gone like I expected. Infiltrating the Inquest base went as well as could be hoped for; with some careful stealth, I successfully disabled the turrets that they had positioned around the inner complex. The plan hit a bit of a snag when I encountered the electrical field blocking access to the main building, but I was able to track down the control panel for it—after dispatching the engineer on duty, of course. My presence hadn't gone unnoticed, however, and reinforcements from Kuda were on their way. Still, I had time to get in, get the repair tools, and get out. I expected the next part to be harder, but instead of a chamber filled with Inquest, I found only one: Director Vloxx, who was unexpectedly happy to see me. He explained that he didn't want to kill me; he wanted my help to "save our world." He insisted that he didn't have time to explain, but that his only goal was to "return Tyria's destiny to the hands of her people." And then he provided an infuriating revelation: the Arcane Council didn't just know about the Inquest coming to Castora, they funded the expedition! I need to find out what Ludo knew of this, if anything. I wish I would have had more time to press him for details, but he simply handed me a comms device, promising he'd be in touch, and insisting the Inquest couldn't see us together "yet". Before I could object, he was gone, leaving me to dispose of Kuda's reinforcements. Luckily, I was able to find the repair tools for PTM and then exit through the nearby teleporter. I've stopped for a breather, but I'll be headed back to camp soon. I've got even more questions now than I left Shipwreck Strand with. Hopefully PTM can provide some answers. *** · Guild Wars 2 Database