Heart of Thorns: Act 1 achievements
Heart of Thorns: Act 1 is an achievement category in Story Journal. Some of them grant Mastery Points. Item rewards include Large Bag of Airship Parts, Pact Crowbar, and Superior Sigil of Absorption.
- Totems of the ItzelRequires The Jungle ProvidesHelp the high priest recover the totems of the Jaaka Itzel tribe that are scattered throughout the surrounding jungle after the last Mordrem Guard attack.
- Points:
- 5
Reward:
Large Bag of Airship Parts - In Their FootstepsTrack down missing allies.
- Points:
- 0
Reward:Mastery Point
- Rally to MaguumaRally with your allies in Maguuma.
- Points:
- 0
- Sylvari SolidarityRequires Torn from the SkyHelp a sylvari resist Mordremoth's call.
- Points:
- 5
Reward:
Pact Crowbar - Prisoners of the DragonStorm the Mordrem's prison camp.
- Points:
- 0
Reward:Mastery Point
- Artful DodgerWhen ascending the narrow path off the plateau, destroy all the Mordrem tendrils without being hit by their poison area attacks.
- Points:
- 5
Reward:
Superior Sigil of Absorption - Weed WhackerRequires Torn from the SkyDefeat 30 Mordrem during the night attack.
- Points:
- 5
Reward:
Heavy Thorned Bag - Torn from the SkySearch for survivors in the wreckage of the Pact fleet.
- Points:
- 0
Rewards:
Tome of Maguuma MasteryMastery Point - Is A Good OffenseChoose to go with Tizlak to attack the Mordrem Guard at their staging area before they can attack the Itzel village.
- Points:
- 5
- Peer ReviewRequires Prisoners of the DragonExplore the mesas and follow the ornithologist's trail of clues to verify or disprove his hypothesis.
- Points:
- 5
Reward:
Fallen Adventurer's Backpack - Heart of Thorns Act I MasteryComplete all 18 Heart of Thorns Act I achievements.
- Objectives:
- 18
- Points:
- 10
Rewards:
Abaddon's CowlMastery Point - The Jungle ProvidesSecure help from tribespeople of the Maguuma Jungle.
- Points:
- 0
Reward:Mastery Point
- Search and RescueRequires Torn from the SkyHelp Laranthir search for prisoners.
- Points:
- 5
Reward:
Vigil Weapon Crate - Establishing a FootholdSpeak to Pact members for information.
- Points:
- 0
Reward:Mastery Point
- Stick the LandingWhen gliding down into the Mordrem prison camp, land within the marked target zone.
- Points:
- 5
Reward:
Large Bag of Airship Parts - Dug InRequires Torn from the SkyHelp the soldiers build up their defenses.
- Points:
- 5
Reward:
Large Bag of Airship Parts - Conservation of ResourcesRequires Torn from the SkyKeep the turret operational during the night attack.
- Points:
- 5
Reward:
Vial of Linseed Oil - The Best DefenseChoose to remain in the Itzel village to defend it against the Mordrem Guard with Ibli and Kaana Miatli.
- Points:
- 5
- Now That's a FungusRequires The Jungle ProvidesLocate the Mushroom King near the Itzel village and help the Itzel farmer defeat it so that they can bring the meat home for his soup recipe.
- Points:
- 5
Reward:
Heirloom Seed Pod - My Friends, the SmithsRequires Prisoners of the DragonWhile traveling to the Mordrem prison camp, find and rescue the five ordnance masters from the Pact: Baroosh, Shashoo, Beigarth, Izu, and Occam.
- Points:
- 5
Reward:
Revive Orb