Game text
902,736 entries
- I know what you mean. It's hiding something...or it wants us to think that it is. Stay alert and move up to that clearing.
- Now we know it's possible. Our mission is to find out how.
- Then it will send more energy to the central functions!
- Braham!
- Coming up...
- The vine gates are gone. Betcha the watchpost lighting up did that.
- Sounds reasonable. How do you restore power to this place?
- Agreed. There's airship wreckage scattered across the plateau. Let's see if we can scavenge some incendiaries.
- Torn Page
- Active Heal Pulse
- The Maguuma has suffered, these long centuries. Something I expect you would understand...
- Let's stay on course. Which way, Taimi?
- (low froggy croak 01)
- This is a dead end.
- Fractal Scale 77
- Frontal Origin
- Gain expertise. Increase your outgoing condition damage when you inflict burning.
- Minion Heal
- Mordrem Commander
- Mordrem Vinetender
- Chak?
- Just a bit more to go.
- Why don't you sound like the other golems?
- Move!
- "The mind sees truth the eye cannot."
- Snuggles
- Need to find a rally point held by the Pact to hand this off.
- Shield skills grant protection to nearby allies. Protection on you gains increased damage reduction.
- Be aware that the herbicide sprayers have lost their effectiveness!
- Damage Minor 03
- Fractal Scale 52
- ...
- Is this the room he was looking for?
- Alone? Are you sure?
- Punch
- Attack Major 04
- Always. What is it?
- Defeat the Elite Mordrem Stalkers.
- Effort Down Minor 01
- Druids were so interesting. I have so many questions for them.
- Maguuma Guardian
- Effort Up Major 03
- Braham Eirsson of Cragstead.
- Another breacher! Take it down.
- It's fine. Let's just keep moving before we run into more trouble.
- He's right. Mordremoth wants us to turn on each other. Are you going to play right into the enemy's hands?
- Look, a strange being.
- Arrows alone aren't enough for this one.
- Damage Angry Major 04
- If I help the Pact retake control of this rally point, I can hand this over to them.