Game text
902,736 entries
- Eternal Spirit
- Enduring Damage
- Bleed on Crit
- Pet Might on Crit
- Create a healing spring that also removes conditions from you and your allies.
- Healing Spring
- Healing Spring on Death
- Crit bonus for X seconds after kill
- Crit on Kill
- All arrows pierce
- Piercing Arrows
- Spirits will perform an attack when they die
- Spirit Death Skill
- Spirits grant regen to nearby allies when killed
- Spirit Death Regen
- Spirits grant regen when summoned
- Spiritual Healing
- Summoned spirits will follow their master
- Mobile Spirits
- Recipe[s]: Knight's Mithril Imbued Inscription
- Harpoon Gun Damage
- Spear Damage
- Greatsword Damage
- Axe Crit
- Double-click to learn an Exotic Inscription Recipe.
- Savant! Bless my geodes! You must be my Order of Whispers contact. I'm to say "buckets of fun" when I see you.
- Recipe[s]: Carrion Orichalcum Imbued Inscription
- Improved Might
- Rampaging
- Banner Damage
- Destroy the intruders!
- The interlopers must not be allowed to interfere with our work.
- Inquest vermin. We'll put an end to you!
- Keep pushing forward. They can't keep coming forever.
- Damage While Flanking
- Recipe[s]: Cleric's Orichalcum Imbued Inscription
- Lionguard Nadel
- Critical Adrenaline
- Fly Swarm
- Furious Reaction
- Quaggan...did it?
- Powerful Shouts
- Stored Adrenaline
- Critical Adrenaline
- Martial Runner
- Deep Wounder
- Heightened Focus
- Slash with your tentacle.
- Stab with the broken bottle.
- Whip nearby foes with a flurry of stinging tentacles.