Game text
902,736 entries
- [null]
- Hold at least 3 ruins for %str1%
- [null]
- Salvage Item
- Supply Caravan
- Shoot
- You can have this scrap metal I found.
- [null]
- +10 vitality. +1%% boon duration.
- Success
- Eruption
- Insufficient material to complete repairs.
- Marmox Hide[s]
- Destroy the supply caravan.
- Repair
- Mordremoth's reacting to us. Your sword worked on the other vines, so it grew a stronger set here.
- Haunted Door
- Greenvale Workshop
- Master Huntsman
• Learn to craft ranged weapons, horns, and torches. - [null]
- Undead Claw
- What does it take to order an upgrade?
- Once a guild has an emblem, any claimed objective will fly that emblem on its banners. Guilds can also activate bonuses at locations they own. Bonuses must be researched in the guild panel.
- [null]
- Used in the crafting of armor with +Condition Damage and +Precision.
- I'm not sure I understand the Spirits of the Wild. Are they like the Six we worship?
- I'm up for the challenge!
- Defeat the hostile dredge.
- Molten Reverberant[s]
- Chain. Chop your foe.
- +3%% Damage
- New Transition
- Thanks anyway.
- Raven Form
- "This piece was anointed by Vollym himself. Wear it proudly!"
—Johan - Take
- Control Point
- (new string)
- Stop the enemy supply caravan.
- Defeat your enemy.
- [null]
- Weapons
- Dig Up
- (new string)
- (new string)
- [null]
- We'll get started on that right away!
- [null]
- Explosive Charge
- (new string)