Game text
902,736 entries
- Gust
- Cantrip. Morph into an invulnerable, vaporous mist for a brief time.
- What do you wish of me?
- Curtain Duration
- Bolt
- Stay alert. Keep moving.
- Help the Blood Legion combat ghost siege weapons.
- Damage foes, cure three of your conditions, and reflect projectiles with a magnetic surge.
- Let's cut off the supply by sinking the ark.
- Chill your foe for a brief time.
- Stay focused.
- Damage foes in a cone in front of you. Deal more damage to burning foes.
- Fire Grab
- MONSTER ONLY Golem Unarmed
- Cleansing Wave
- Quickly dash along the ground, summoning spikes along the way and then delivering an area strike.
- Earthen Rush
- Summon a geyser to heal nearby allies.
- We must protect the spectral disruptor! If we don't, it could be our doom!
- Strike your foes with lightning.
- Let's stop this problem at its source: the ossuary.
- Knock down your foe with a charged wind blast.
- Gale
- You don't need to remind me. I clearly recall what I have done. I remember all too well.
- I won't hold today's...outburst against you. Just kill your friends and we'll build the Inquest into something amazing.
- Detonate your lightning field.
- Detonate Field
- Assume a mobile, vaporous form, returning to a downed state when the effect ends.
- Vapor Form
- You cannot use this skill.
- Locked Skill
- Blind your foe with superheated water.
- Steam
- Conjure. Manifest a frost bow in your hands and at the target location. Wielders of this weapon gain increased condition duration and healing power.
- Conjure Frost Bow
- Damage foes with a spread of icy arrows that cause chill. Extra projectiles are launched for each stack of Water Arrow accumulated.
- Frost Fan
- For the first time in ages, I feel like I've done something positive with my life. Thank you.
- Glyph of Elemental Harmony
- Signet Passive: Reduces incoming condition duration.
Signet Active: Damage and chill foes while healing and reviving allies in an area. - Signet of Water
- Box[pl:"Boxes"] of Vigorous Gladiator Armor
- Signet of Earth
- Signet Passive: Grants a 25%% increase in movement speed.
Signet Active: Blind your target and nearby foes. - I need more information.
- Never forget what this is all for.
- Glyph of Renewal
- You cannot be knocked down, stunned, slowed, or launched.
- Cast air spells.
- Cast air spells.