Game text
902,736 entries
- Perhaps another time, smithy.
- Yes, teach me to be a huntsman.
- I'll hear your tales another time.
- Something to consider. Good-bye.
- I can respect that.
- Interesting. Maybe another time.
- You have the basic idea now. If you have some ore handy, you can start working the forge.
- Moo.
- I'll see if I can find some.
- Later.
- Separatists?
- I might do that.
- Of course!
- Sounds like a simple misunderstanding.
- Sorry, I can't help you right now.
- Right away!
- I'm going to leave now.
- What are you working on?
- Got it. Thanks.
- I want to know about another place.
- Divinity's Reach is shaped by six high roads, one for each of our gods. Each road bears a statue based on the work of the artist Malchor, and many visitors pay their respects at these landmarks.
- I'm fine. Good-bye.
- There, I've marked the location on your map.
- Stay vigilant! The centaurs will fight us hoof and horn to take back these camps. We could use someone like you at the front.
- I'll go where I'm needed. Point the way!
- I have some things to take care of first.
- Thanks. Maybe I will.
- I wish you luck.
- What are you watching for?
- I'm sure you're amazing. Would you show me?
- Good-bye, then.
- Here, take this.
- Not my problem.
- Nice talking to you.
- I'll help!
- Is it safe?
- Let's get going.
- Why's that?
- I'll head that way.
- Let me get back to you.
- Perhaps another time, smithy.
- Please teach me to be an artificer.
- Please teach me to be a chef.
- Something to consider. Good-bye.
- Teach me to be a weaponsmith.
- I'd like to know more about it.
- How will the new gate work?
- I'm not a liberty to dicuss our prototype portals. You'll have to be patient.
- How exciting. Thank you.
- I'm not very good at that, but I'll try.