Game text
902,736 entries
- Keeping an eye on Renegades and an eye out for Separatists. Not everyone's happy with this truce. Can't imagine why. Also, just because I've heard you're some kind of hero, doesn't mean I want to be best friends. Run along.
- Fine, then.
- In order to know that, you'll have to join the Ash Legion. Good luck growing fur.
- Right.
- I'm keeping an eye on Renegades and an eye out for Separatists. Not everyone's happy with this truce. Can't imagine why.
- Me neither.
- Hold it! Where do you think you're—wait, I know who you are. Your name is %str1%. Well, I'm sure you think you can just stroll around here, but it's not safe, even for a hotshot like you.
- Call me a hotshot again. I dare you.
- I like to challenge the unchallenged.
- Why not?
- Gee, thanks.
- Clear out the Mordrem threat.
- I'm not after a scuffle. Just giving you a warning. Maybe you should appreciate it. Renegades are killing people up and down the road, and we've got our hands full and dirty from retaliating. Watch your back.
- We're ready to bring this salvage back to Camp Resolve. Care to give us an escort?
- Sure. See you.
- It's the only way to achieve the unachievable. Since you're a fellow Whispers agent, I'll give you another warning. If you plan on exploring the Highden Caves, expect to walk into a nest of Separatists.
- I can't help right now.
- Renegades are killing people up and down the road, and we've got our hands full and dirty from retaliating. Watch your back. Just a warning.
- The crash site is to the north. Just look for the smoke.
- I'm on my way.
- Have you been in Sentinel's Perch? It looks so intimidating from here. I'd love to be posted in place like that. I mean, this camp's not bad. But that place is a right fortress. Those Sentinels think of everything.
- Why are you posted here?
- I agree.
- Aye. Guess they've been in these parts before, but this is the first trouble they've given us.
- Guard duty. This truce thing was a great idea, but it seems like no one feels like following it. Renegades attack travelers on this road here. People should be able to move freely without feeling threatened.
- Grab a pickax or get out of the way.
- Why?
- You don't look like a miner.
- I'll get out of the way.
- We need help clearing the crash site in the valley below—so that we can begin salvage operations. Willing to help?
- Were you born yesterday? Look around you. All this ore's Branded. And we're going to keep digging it out until we see how deep the Brand goes. The more you know, the better armed you are.
- Tell me where to go.
- What's it to you? I'm the only one here who's always been a miner. Can't make weapons without ore. And this work's even more important than that.
- Bandit Sniper
- Then you should get back to it.
- Did you manage to—oh, you're not who I thought you were.
- Who did you think I was?
- I see you recognize the unrecognizable.
- Nope, guess not.
- You here to help our salvage operation?
- Buddy of mine. He was gathering more samples to send to Varimhold. I guess he already left.
- I guess so. What'll Varimhold do with them?
- Probably.
- Study them. We're all trying to understand the Brand better, so that we can be more effective in trying to purge it.
- Study them.
- I simply remember the unremembered. What's another Whispers agent doing down in a mine like this? There's barely enough information to uncover for one of us.
- Have you learned anything interesting at all?
- Maybe. What happened here?
- Only that miners are sloppy eaters. I got a coded message from another agent the other day, though. Said she was in Ebonhawke and found some sort of hidden treasure.
- Did she say there's any left?