Game text
902,736 entries
- Protest Banner
- Refugee's Belongings
- Spike Traps Controller
- DP Detector
- Arrow Cart Blueprint
- Offering
- Double-click to receive your winnings.
- Investigation Kit
- Fireworks
- Fireworks
- Lazy work crew, huh?
- Glad you asked, because I almost forgot to mention it. Earth elementals. They like to pop up every now and then and wreak all sorts of havoc. I'd appreciate it if you'd deal with any you see.
- What do you mean by "pop up?"
- I'll keep an eye out.
- They're attacking our supply caravans, so we can't move ore out of the mine safely. And now I'm getting reports that those thieving little rats have been stealing from the mine cart.
- I'll deal with them.
- Fire of the Gods
- Torch of Divine Fire
- Apparently, some of the ore chunks we've been gathering aren't actually ore—they're young elementals. Occassionally, they wake up. Chaos ensues.
- Sounds troublesome. I'll do what I can.
- All my workers are allowed breaks. The problem is, they don't always get up and go to the break room like they're supposed to, so they end up resting in the worst possible places. Can you get them moving?
- Vision-Crystal Shard
- Sure. Good-bye.
- Mortar Control
- This is it. I expected dredge, but these ice dragon minions...icebrood, as they're often called...are a surprise.
- Troubling, but we have to press on.
- Sentry Ward
- We've learned much, and not just about the weapon. Some dredge don't support Vyacheslav. We may be able to leverage that schism.
- Good. But Vyacheslav is still the main problem.
- You're carrying the enemy flag!
- Please, stop Vyacheslav. His weapon is too dangerous, too unpredictable. Revenge on the dwarves is not worth the risk.
- Leave Vyacheslav to us.
- Mesmer
- Warrior
- Dagger
- Unarmed
- Thief
- Thief
- Necromancer
- Cannon Control
- Elementalist
- Cow Leg
- Elixir Bottle
- ((319339))
- Assassin Cloak
- Ammunition
- Exploding Rations
- WvW Arrow Cart Controller
- WvW Catapult Controller
- Barca's Sleeve