Game text
902,736 entries
- Scouting and spying is my passion. It galls me that we have no proof to support the White Mantle rumors. If there are signs to be found, I'm the one that'll sniff them out.
- Fallen Soldier
- Isn't there an important reason why you're stationed here?
- What, the White Mantle? They've been dead and disbanded for centuries. The queen heard rumors, we investigated, and we found nothing. It's time to give up and go home.
- Hey, it's not my decision.
- What mission?
- (sigh) I'm not supposed to talk about it. Forget I said anything. Focus on the bandits and try not to get yourself, or anyone else, killed.
- Charr finally got a chopper working. Great timing. Let's go!
- I might have had something to do with it.
- I'm grateful for it. To be honest, we're just a small group sent here to investigate rumors of the White Mantle. We weren't prepared to deal with this bevy of bandits.
- How's the investigation going?
- All we've seen are ghosts and uncovered relics. It all points to the fact that they disappeared centuries ago. Still, we remain until the queen recalls us to Divinity's Reach.
- There. A base of operations for the local Mordrem.
- What did you come here for, then?
- We came to gather information, to spy, y'know? Not on the bandits, but...look, I can't talk about it to anyone who isn't Seraph. You understand, right?
- Sure, whatever.
- Just seeing the sights. Good-bye.
- Not just "a" lab. Incomp Optics is THE lab. All the other krewes look on Incomp Optics with a combination of awe and jealousy. At least they would if they had the intelligence we here at Incomp Optics possess.
- Why are you so far from the other labs?
- We used to occupy this tiny shack just outside Soren Draa, but we had to move upwind of the other labs. They exhaust a most malodorous scent. I don't know whether it's their materials or personnel.
- That's the reason you relocated?
- We were also asked to move because apparently all our banging and clanging were keeping them up at night. But if you want to build the finest defensive golems in Tyria, you have to work round the clock.
- I'll leave you to your noisy work, then.
- I'm ashamed to admit that I'm afraid to go in the water, but it's really no safer now on land.
- What are you afraid of?
- Do you see that glow?
- Pirate Shout
- Number of Attacks
- Dual Wield. Blast your foe repeatedly with both pistols.
- Fiery Barrage
- Devourer's Call
- Yes. What could they be up to, all the way out here?
- Burrow Imolate
- We have Mordrem inbound and should consider retreating. We're deep in their territory and we're vastly outnumbered.
- We should send up a flare. I hope the Pact will see our signal and send help.
- Welcome to the Silverwastes, %str1%. I see you have my little brother Canach in tow.
- I was told you might need some extra help out here.
- Nothing I couldn't handle, though I do appreciate the sentiment.
- Has your squad found anything useful?
- Stealth Attack. Throw a knife, bleeding and poisoning your target.
- Throw a knife, immobilizing your foe.
- Not yet, though my instincts tell me we're close to finding the source of these Mordrem incursions.
- Soldier
- Let's see if we can prove you right.
- Giant Destroyer Crab[s]
- It's dangerous here. Too many hiding spots and ambush locations.
- Minotaur Bull[s]
- Would have been nice if one of those choppers had been usable.
- Scaled Drake Broodmother[s]
- Stat item cannot use that upgrade