Game text
902,736 entries
- Near as I can tell, it's challenges that test the competitors' strength, skill, and speed. Win, and you'd be revered as the Sun God's champion. They'd have to listen to you.
- What about the high priestess?
- Swarm
- Escape
- Good. I trust our skills more than I trust some hylek game. I'll coordinate with Ikniu. Meet us when you're ready to track down the high priestess.
- Bee Spear
- A solid choice. You get yourself prepared, I'll coordinate with Ikniu to set everything up and meet you at the tourney grounds.
- Immobilized by honey. Causes increasingly enraged behavior.
- What's it going to be, then?
- I'll win the tournament.
- Let's confront the high priestess.
- Sticky
- Sting
- Spittle
- We've got to get the hyleks' attention before they'll listen. Should we try to win their tournament, or track down their high priestess?
- Poison
- Tell me about the tournament.
- Increases outgoing damage; removes one condition and applies a random boon every 10 seconds.
- Venom
- Deals damage every second; removes one boon and applies a random condition every 10 seconds.
- All I know for sure is that hylek clergy carry a lot of weight in their society. If we can reach Lorantl Grounds and convince Ecolotl, the rest of the tribe is bound to follow suit.
- What about the tournament?
- Vine Crawler Venom
- Fine Dye Box[s]
- It's a series of challenges that tests a competitor's strength, skill, and speed. Winners are blessed with the "voice of the Sun God," which means these nice folks might actually listen.
- Blight
- Gain Condition Damage Equal to 6%% of Your Healing Power Gain Condition Damage Equal to 8%% of Your Concentration +10%% Experience from Kills
- Enhancement
- Okay. Religious types make me nervous...it's a charr thing. But, yeah, it's a solid plan. I'll get Ikniu to meet up with us in time to catch Ecolotl's procession.
- Gain Condition Damage Equal to 3%% of Your Precision Gain Expertise Equal to 3%% of Your Precision +10%% Experience from kills
- That's the spirit: beat 'em at their own game! Leave Ikniu to me. I'll make sure he's standing by with me when you get there.
- Gain 0.6%% Increased Healing to Other Allies for Every 100 Healing Power Gain 0.8%% Increased Healing to Other Allies for Every 100 Concentration +10%% Experience from Kills
- I like your initiative, agent. So, what's it going to be?
- I'll participate in the tournament.
- Gain Power Equal to 6%% of Your Healing Power Gain Power Equal to 8%% of Your Concentration +10%% Experience from Kills
- Gain Concentration Equal to 3%% of Your Precision Gain Healing Power Equal to 3%% of Your Precision +10%% Experience from Kills
- Gain Power Equal to 3%% of Your Precision Gain Ferocity Equal to 3%% of Your Precision +10%% Experience from Kills
- Deals damage every second. Deals additional damage to moving foes. Stacks intensity.
- We've got to make these hylek listen. How should we win them over: convince the high priestess directly, or try to become their tournament champion?
- What do you know about the high priestess?
- What do you know about the tournament?
- Blue Fireworks
- Let me give it some more thought.
- Launch a one-time firework. Nearby spectators are granted a buff that gives an additional 50%% magic find for one hour.
- According to my research, the Sun God's officiant rules over all hylek spiritual matters. If we travel to Lorantl Grounds and convince Ecolotl, Ikniu's tribe should follow.
- Green Fireworks
- Red Fireworks
- Yellow Fireworks
- Just a bit. It's a series of challenges testing contestants' strength, speed, and skill. The winner "speaks with the Sun God's voice," which has to be a good thing to have on our side.
- Strike