Game text
902,736 entries
- Verata's Footwear
- Verata's Pauldrons
- I go to find the unfindable.
- Verata's Tassets
- Verata's Visor
- Good luck to you. I'm sure you already know about the dredge, but in case you don't, they've been causing trouble not too far up that road.
- I'll be ready for a fight then.
- Keep an eye out for ettins, then. Talk to my buddy Tobin when you hit Junction Haven. He can tell you more about the area.
- Thanks, I'll do that.
- Make sure you pack some warm clothes. And I hear the dredge have been stirring up trouble just up ahead. Also, be careful of minotaurs. They can be nasty.
- Verata's Warfists
- Keep an eye out for ettins, then. Talk to my buddy Tobin when you hit Junction Haven. He can give you the latest news down there.
- Verata's Breastplate
- Each of us must overcome what cannot be overcome. Talk quietly. I've been keeping an eye on the caves around here, particularly the behavior of those monsters holed up in them.
- What have you found?
- The cave to the south provides interesting, if dredge-infested, shortcuts. Overlook Caverns, farther south, is full of ettins. That's no secret, but I suspect there's a particularly big one hiding in there.
- Rubble
- I was a little overaggressive about getting as much traveling as I can into each day. At this rate, I'm half a week early. I'd better slow down. Maybe I'll take a break here.
- Where are you heading?
- Skull
- Rusty Scrap
- Vigil headquarters. I'm not Vigil, myself, as you can see, but I've got information to deliver there. Never been there before. All I know is it's somewhere along this way.
- It shouldn't be too hard to find.
- Dredge technology is markedly riveting study material. It bears no potential benefit to our own progresses, but it is interesting to see their quaint advances to old dwarven technology since gaining independence.
- Dwarven technology?
- Bone
- WvW Cannon Controller
- It was historically assumed that the dredge weren't sufficiently advanced enough to maintain a complex society, but they've adopted the technology of the absent dwarves and inflicted their own culture upon it. Fascinating.
- WvW Trebuchet Controller
- Please do not distract me. I'm scrutinizing the conventions of this combat arena. I must thoroughly comprehend the standard rules and behavioral expectations of participants.
- WvW Catapult Controller
- WvW Ballista Controller
- WvW Boiling Oil Controller
- I intend to participate, of course. Many norn operate under the fallacious assumption that beings less immense in stature than themselves are not as proficient at hand-to-hand combat. I'll prove them wrong.
- Hammer
- I'll adapt their techniques to an individual of my size and improve them. Also, my all-encompassing knowledge of anatomy is an advantage. Any golem can be dismantled by finding and damaging its weak joints.
- I suppose that makes sense. Good luck.
- The first day quaggans got here, a skelk attacked and killed quaggan's best friend. Quaggan became a guard. No skelk will get any of the quaggans here ever again. And no sharks, either!
- Box of Parts
- Distracts hungry parasites.
- Fatty Meat
- Sand Shovel
- Double-click to choose a Storm Wizard weapon skin.
- It's safer here than at quaggan's old home, but quaggan knows that the small, terrible things, like krait and undead, will probably make quaggans have to leave again.
- Maybe it'll work out.
- Quaggan wishes Mellaggan had led quaggans to a safer home. But maybe there are no safer homes left for quaggans. Did Mellaggan draw us here because krait and skale and sharks are the lesser evils?
- If you fight hard enough, you'll make a safer home for yourself.
- Storm Wizard Weapon Box
- Contains fine and masterwork gear.
- Bag[s] of Gear