Game text
902,736 entries
- They're attracted to the lights on these protest signs. Take one, and smack them around! Right now! GO!
- Activism!
- Ahh, umm, uhh, you...you've got a protest sign! Hit them with that!
- Can do!
- Douse Yourself
- Aquabody Suit Dispenser
- Defeat the rampaging dolyak holo-projection.
- Use aquabody suits to extinguish fires with firesnuff spray.
- Use sizemachangers to shrink yourself and defeat the mosquitoes tormenting tiny progeny.
- (cough) Quickly, find an aquabody suit dispenser and coat yourself in flamesnuff spray. Then stand near the fires and let the spray do its job! I'll see to the welfare of the progeny.
- Where are the aquabody suit dispensers?
- Weenie Tamini
- Weenie Tamini Meany
- Eenie Weenie Tamini
- Screaming Weenie Tamini
- Throws Mines • Deploys Turrets
- Sparks! If only these progeny weren't so difficult to catch. Or see. You, there—help me return them to their normal size! Just shrink yourself and trigger a reverse-polarity event.
- Come again?
- They're around here somewhere. Big things. Hang from ceilings. Clearly labeled "Aquabody Suit Dispenser." Can't miss 'em.
- Right.
- Use a sizemachanger gun, then defeat the polarized organism that shrunk with the progeny. That will restore the progenies' size. But act quickly, as the shrinkage effect isn't permanent.
- This is nerve-wracking, but quaggans are doing better than expected. Falooaloo might survive this after all.
- Wait, what happened here?
- A sizemachanger misfired when it hit the progenies and mosquitoes at the same time. Restore the progenies by killing the insects, canceling their magno-magical charges.
- Right. I've got this.
- This etheropod does not need to be repaired.
- Dynamics Expert Zippi
- No other College can boast the purity and practicality that Dynamics is known for. The College of Statics lacks innovation, and the College of Synergetics lacks substance.
- What do you like about Dynamics?
- Defend the etheropods and defeat breeze riders for Bluz.
- Are you here to assist Senior Takka?
- Until you've constructed a functioning enigmanomicon from scratch, or powered on a whirring cauthacapacitor for the first time, you simply can't understand.
- Try me.
- All right, then. Good-bye.
- It combines the satisfaction of building things with you own hands, with the pure joy of knowing your staggering intellect has been successfully applied to a purposeful project.
- I am.
- Citizen
- The Vigil Keep curently houses one of the necromancer Rissa's amulets, which means a horde of undead will soon be knocking on the Keep's front door. Gahn Towerbreaker is waiting at the keep for you to join in its defense.
- The Durmand Priory may have a device that can track and locate the necromancer Rissa's amulets. Yahala Scribepaw is standing by to field-test the device, but she needs your help to conduct the test safely. The closer you get to the amulets, the closer you get to tracking down Rissa...and your fallen warband member Howl.
- The Durmand Priory has the know-how to find and destroy Rissa's amulets, but they don't have the muscle to make it happen. That's where you and your new order the Vigil come in. The final showdown with Rissa is at hand...and so are answers about Howl the Brazen's ultimate fate.
- The Durmand Priory has the know-how to find and destroy Rissa's amulets, which is part of the reason you chose to join them permanently. The final showdown with Rissa is at hand...and so are answers about the ultimate fate of Howl the Brazen.
- The Durmand Priory has the know-how to find and destroy Rissa's amulets, and they're counting on the Vigil to protect them while they do it. Your new order, the Order of Whispers, doesn't trust the others, so you're standing by to get the job done if they fall short. The final showdown with Rissa is at hand...and so are answers about Howl the Brazen's ultimate fate.
- Your first outing with the orders of Tyria proved that the amulets distributed by the necromancer Rissa are definitely connected to the undead. It's a region-wide problem, but since Howl the Brazen had such an amulet, and since his grave is now empty, it's also personal for you and your warband. You should consult with Rytlock and all three order reps before you proceed.
- Then you'll need a key card to be of any use. Pick a color.
- With help from the Order of Whispers, you now have the Inquest's research on the necromancer Rissa and her amulets. It's time to consult with Rytlock and the other order reps to determine the best way to stop the spread of Rissa's influence and locate the missing body of your fallen warband member Howl the Brazen.
- I'll take a blue key card.
- I'll take a yellow key card.
- Join the Priory's effort to destroy the dragon crystal.
- I'll take a green key card.
- You already have a blue key card. The observation turrets are just outside.