Game text
902,736 entries
- 25%% chance when struck to gain fury for 15s. (Cooldown: 30s)
- Call in an artillery strike at your position after using an elite skill. (Cooldown: 45 Seconds)
- 10%% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
- 15%% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
- After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
- 25%% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
- +20%% Poison Duration; convert 7%% of your vitality into condition damage.
- 15%% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)
- Gain protection and magnetic aura when struck by a foe. (Cooldown: 60 Seconds)
- 15%% chance when struck to gain might for 10 seconds. (Cooldown: 5s)
- 25%% chance when struck to gain might for 10s. (Cooldown: 5s)
- +20%% burning duration; when struck below 80%% health you gain a fire aura for 5s. (Cooldown: 60s)
- When you use a heal skill you gain swiftness for 3 seconds. (Cooldown: 10s)
- When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s)
- +20%% Swiftness Duration; gain shocking aura for 4 seconds after using a healing skill. (Cooldown: 30 Seconds)
- +4%% Chill Duration
- +6%% Chill Duration
- 15%% chance when struck to cause an ice nova. (Cooldown: 30s)
- +10%% Chill Duration
- 25%% chance when struck to cause an ice nova. (Cooldown: 30s)
- +20%% chill duration; +7%% damage against chilled foes.
- 15%% chance when struck to summon a rock dog. (Cooldown: 90s)
- Summon a rock dog when entering combat. (Cooldown: 60 Seconds)
- +14 Toughness
- +21 Toughness
- +30 Condition Damage
- +39 Toughness
- +35 Toughness
- +65 Toughness
- +125 Toughness; convert 7%% of your toughness into condition damage.
- +9%% bleeding duration; 15%% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s)
- +15%% bleeding duration; 25%% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s)
- Inflict bleeding, torment, and poison to nearby foes for 8 seconds after using an elite skill. (Cooldown: 30 Seconds)
- +4%% Burning Duration
- +6%% Burning Duration
- +9%% burning duration; when you're struck below 20%% health gain quickness for 5 seconds. (Cooldown: 90s)
- +10%% Burning Duration
- +15%% burning duration; when you're struck below 20%% health gain quickness for 5 seconds. (Cooldown: 90s)
- +20%% burning duration; when you use a heal skill nearby foes are burned for 3 seconds. Cooldown: 10s
- +4%% Regeneration Duration
- +6%% Regeneration Duration
- 15%% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)
- +10%% Regeneration Duration
- 25%% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)
- +20%% regeneration duration; when you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
- -6%% Incoming Condition Duration; -6%% Incoming Stun Duration
- -10%% Incoming Condition Duration
- -10%% Incoming Condition Duration; -20%% Incoming Stun Duration
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