Game text
902,736 entries
- Tell me about the pirates.
- It's rough everywhere.
- Big talk from someone who smells like an unwashed dolyak.
- Hey, don't go bringing your mother into this. Someone might get hurt. You, in fact.
- Whatever. I'm leaving before someone gets hurt.
- What's that? I'd murder you right now if I didn't mind getting the blood of a charr-loving rat catcher on my blade.
- Hah! Good one. I like you. You can live for now.
- Thanks, but I don't need any favors from you, flotsam-face. See you around.
- Sounds complicated.
- We'll get through this.
- General Goods
- All Items
- It sure is.
- Good luck then.
- Tell me about the treaty.
- Tell me about the centaurs.
- Why haven't you fled the attacks?
- There's always hope.
- Good to hear you have somebody.
- I'll keep an eye out for them.
- Leave the teddy bears alone.
- I do.
- Oh. I see.
- I'll talk to him.
- I must get going.
- And the krait?
- Defeat the Inquest's experimental Aspect suit.
- Experimental Aspect Suit
- Tell me about the area.
- Tell me about the area.
- Tell me about the quaggans.
- I will do what I can.
- What can I do to help against the destroyers?
- Caravan Destroyed
- Tell me about the earthworks.
- Tell me about the centaurs.
- What's south of here?
- Undead Strength
- Krait Attackers
- Tell me about the bandits.
- Travel to Lion's Arch, Postern Ward
- Rockslide
- Can I help you?
- I've got more to talk about.
- Hey, what's happening at the mine now?
- Sure, what can I do for you?
- What's happening at Wallwatcher Camp?
- I have some supplies for you.
- Absolutely! What can I do to help?
- Sorry, my mistake.