Game text
902,736 entries
- Defend the gates of Agrak Kraal.
- Notice: You picked a vine seed flower recently.
- Her Royal Shininess Queen Chrii'kkt IV summons everyone to her Cragrock Palace.
- Something seems to be wrong with the creature.
- Agreed. But what do you think happened here? Does the Priory have any information or insight that could explain this?
- We have entire libraries full of information on the Arcane Eye, on Rakt, and on Gorr's research. But this doesn't make any sense to me...yet.
- Of course, we need to be alive and unincarcerated to learn more. With that in mind, let's make a graceful exit before Rakt gets wise.
- We'll rendezvous with you and Zojja and the other orders, and proceed from there. See you then.
- There you are, Valiant. Arlon and Pellam were telling me what you discovered at the trading post.
- The one thing we all agree on is that we must find out who bought the zalisco extract from the Dengatl tribe.
- Just crash through their defenses and hope we survive? Are you crazy, Arlon? We don't have to hurt them!
- We don't have the time to get magic weapons, Pellam! We need to do something now, or people could die!
- According to Soar, those are the Dengatl grounds. Seems quiet, for now.
- Eye of the Sun? What's that? Tell me!
- Speaker Mahuti helped me send a message to the Dengatl tribe. They won't deal with sylvari directly, but they'll trade with other hylek.
- You're right. The Dengatl speaker's jar still has some of the extract in it. I'll take it with me and meet you back at the Grove.
- Are you the tree-folk that the Hazupl said would trade with us?
- That sounds powerful, indeed! What can these weapons do? Cut through our enemies like water? Summon the light of the moon?
- Well, they'll certainly chop a few hylek down to size.
- Stop it! That's not funny!
- Good timing. Pellam just finished telling me what happened at the Dengatl grounds.
- I've read about the "Eye of the Sun" in ancient hylek scrolls. It's a potion said to have the power to transform the imbiber into an avatar of the sun.
- Even if Tochzotl fails to become an avatar, the potion he's making will be extremely toxic. If it gets out of control, it could poison the entire Ogotl tribe.
- There's no time to waste. If Tochozotl makes that potion and drinks it, he'll become unbelievably powerful—and likely go insane.
- It's extremely difficult to make, and very unstable. I thought it was just a myth.
- Caithe scouted ahead and said that the river seemed...fouled. She went back out there to keep watch.
- The Valiant is correct. I'm sorry, Arlon. We must go—now.
- Wikk
- There's a large button with a note above it that reads, "DO NOT PUSH THIS BUTTON!"
- Push the button.
- Leave the button alone.
- A large button sits below some boldy printed text.
- Examine the text.
- This console looks difficult to operate.
- Performance—nominal.
- This standard-model console has a poor layout and sloppy design.
- Leave the disgraceful contraption alone.
- Remove creatures spawned from the malfunctioning asura gate.
- Portal Creatures
- The entrance to the mysterious room is blocked by jungle tendrils.
- We appreciate the distraction you provide, but you don't really think you're going to overpower an Elder Dragon, do you?
- Swords alone won't get results. Neither will intrigue. The Priory supports a more holistic approach.
- We intend to learn all we can about the dragons and their weaknesses before we strike.
- Kill the undead attacking Evart's grave.
- Kill the second rush of undead.
- Defeat the final undead attack.
- Look at this. Perfect soil for a healing plant like martyr's vine. Should we plant one?
- Place a healing seed-plant here.
- You plant one here, Gairwen. I'll move on to the next.
- This looks like a great place to grow a mortar seed-plant, don't you think? How about a thornberry?