Game text
902,736 entries
- Light Priory Shoulderguards
- Med Kit
- Nightmare Court Staff
- Junction Haven Food Sack
- Destroy the dredge transports.
- Search the mine for the dredge prototype weapon.
- Corruption. The target area is enveloped in a noxious cloud that poisons foes.
- How much more walking will quaggans have to do?
- Collect Berries
- Drop a vial of antidote that removes conditions.
- MONSTER ONLY Wraith Unarmed
- Drop a bottle of stimulating liquor, granting fury and swiftness.
- Drop Stim Brew
- Lash your foe with lightning.
- Whip
- Well, hello there!
- Chaos Bolt
- Survival. Entangle your foe. They are immobile until the vines are destroyed.
- Entangle
- You have defeated Kudu!
- Seed Turret
- Manipulation. Send three conditions you have to your foe and steal three of their boons.
- Arcane Thievery
- Manipulation. Teleport to a target location.
- Rifle
- Manipulation. Give allies Illusion of Vengeance at the target location, allowing them to get up from downed and keep fighting.
- Weak Potion[s] of Outlaw Slaying
- You're a wacky little dolyak, aren't you.
- "I don't ever open these, but maybe one day they will find their way to the right people. It might be morbid but I look at it as a sign of hope."
—Arcanist Repth - I'm in a whirl! Help me!
- Strong Wraps
- Penetrating Wraps
- Mending Gloves
- Strong Gloves
- Penetrating Gloves
- Mending Helm
- makes the target follow you
- Unleash sonic energy that bounces between multiple foes, damaging and bleeding them. When it hits allies, it applies might, vigor, or swiftness.
- Crows
- Crows
- Oh, no. I'm broken.
- Marjory Delaqua
- Chaos Strike
- Knocks back • Creates Radiation Fields
- Sariel
- I don't answer to the ministers anymore.
- Chaotic Revival
- I'm not a freak! I'm not!
- Master of Manipulation
- Activating a signet removes a condition.