Game text
902,736 entries
- Enables double-tapping a movement key to evade.
- Thank you! And thanks also for coming up here to speak with me. You'll feel your heart racing for a while, just as mine does.
- It's a refreshing feeling, isn't it? This experience should stay with you for a little while.
- A kindred spirit! This will light a fire inside you that won't be put out anytime soon.
- I love the experience of heights. I feel so alive! Do you enjoy that as well?
- You're brave. I'll give you that!
- I'm not, strictly speaking, a thrill-seeker. But I can see the appeal, now and then.
- I live for moments like this!
- Patja the Painter
- Bear's Blood and Bile! I've got letters and parcels to deliver, but the tengu aren't letting our caravan pass. I've got swiftness boons, and no use for them. Want one?
- I've already got something, thanks.
- What's the story on the tengu blocking your caravan?
- Hide area-of-effect rings for ground-targeted skills.
- Raven only knows. In the meantime, have one of my speed spells. No sense in them going to waste while I'm sitting here like a boil on Bear's bottom.
- That's as obvious as dolyak droppings on fresh snow. But unless you know a diplomat, I'm not going anywhere, so here. This will get you where you need to go, fast.
- That would be a sound plan if we all agreed on it, but we don't. So here we sit. Here, take the boon I mentioned.
- They're going on in some funny bird language no one understands, and every time we approach that gate, they raise their bows at us.
- I'm sure your patience will be rewarded.
- There seems to be a need for negotiation and diplomacy.
- Force the tengu to let you through!
- Tell me about the wall.
- The wall was erected after the Great Tsunami, when the tengu clans unified and became the four houses. We do not allow anyone but tengu inside, and few of us ever leave it.
- Four houses?
- Fighting the Orr armies necessitated our cooperation with one another. The houses—North, South, East, and West, like the winds—allow us to preserve our unique cultures while unifying as a whole.
- So where do you live now?
- Customize your head.
- We live in Dominion of the Winds, just across the wall. It remains the only completely tengu-controlled location in existence. We do not leave the dominion, and outsiders do not come in.
- Come on! Let's get 'em!
- Assail the enemy!
- Consortium Mobile Mystic Forge
- Tell me about your people.
- Why aren't there more of you around?
- We erected the wall after the Great Tsunami, when the tengu clans unified and became the four houses. It encircles the Dominion of the Winds, our home. No one but tengu are allowed in.
- Assail the enemy!
- The Dominion of the Winds is the last remnant of our empire, and our last link to the old traditions. Because of this, outsiders are not welcome.
- We used to be many clans, but when we united against the Orrians, we put our differences aside and became four houses. Each house has a different culture, but all uphold the tengu ideals.
- What are the tengu ideals?
- "I find these all over. The trolls seem to really like them."
—Rune Hunter - Honor, family, and history. It is a great shame to bring dishonor upon one's family and ancestors.
- Drive ahead! Through enemy lines!
- We have no reason to cross the wall. No one bothers us in our dominion, and we do not bother others. Only in times of necessity or for trade do we venture beyond the wall.
- Pirate Cannon
- What have you got for me?
- Mysterious Fire Creature
- From the eternal fires, I am born!
- I return from whence I came.
- RCK-7550
- Unit—energy—rising.
- Power—increasing. Stablizing—functions.
- Energy—intake—nearing—optimal—levels.