Game text
902,736 entries
- Maybe I'll join you.
- That abomination continues to call forth undead and threaten the area. We can't eliminate the horde until we take down their leader.
- Time to abolish an abomination.
- We destroyed the abomination, but it left behind quite a following. We have to get rid of that undead horde.
- Let's teach them "follow the leader."
- The remnants of the abomination's undead army are lingering in Sleive's Inlet. If they aren't routed, the undead could prove a threat to nearby sylvari outposts.
- Drive off the remaining Risen horde.
- Risen horde remaining
- Risen horde remaining
- We destroyed the undead abomination at Sleive's Inlet, but his horde remains. So long as their corruptive presence remains, the land can't return to normal.
- Let's show them what we did to their leader.
- That should do it, right? We've routed them?
- Their presence will no longer cast a pall over Caer Verdant. I just hope it will last.
- An undead horde has overrun Brigid's Overlook. The Wardens posted there will need help reclaiming the settlement and freeing the land from this foul infestation.
- Liberate Brigid's Overlook from the Risen horde.
- Risen swarm defeated
- We've survived the attack, but the settlers weren't so lucky.
- From awakening, all know the risks of life. Grieve if you must, but they lived well.
- Orrian undead have overtaken the nearby beach pass and are staging an attack on Brigid's Overlook. The locals will need help to defend against the attacking undead, or they may lose the settlement.
- Defend settlers from the Risen horde.
- Settlers remaining
- Brigid's Overlook Settlers
- Brigid's Overlook lost.
- That should be the last of this group.
- You fought well, but we'll need you back at your post as soon as possible.
- After an assault like that, we need to track any undead movements while we recover.
- Orrian undead are moving to assault Brigid's Overlook. The pass has sylvari turrets set along it to aid in defense, but someone has to arm and defend them. If the defenses fail, the undead will be free to attack the village proper.
- Stop the Risen attackers.
- Prevent the Risen from reaching Brigid's Overlook.
- Beach held.
- The mortars stopped them? We're safe?
- The mortars alone were not enough. I was fortunate enough to find help.
- Return to your watch. Even in victory, we are not truly safe.
- Undead approaching from Ventry Bay!
- Prepare yourselves. I'll slow them as best I can.
- May the Pale Tree watch over you.
- Unfurl a ribbon of sonic energy that bounces of multiple foes, damaging and confusing them.
- It's good to have a hobby. May I ask something else?
- I've failed. The undead won't be far behind me.
- How much time do we have?
- They'll arrive any second. I hope you're ready for a fight.
- If we don't stop the undead, they'll push up the beach and threaten the overlook!
- Can you spare a seed for me?
- Certainly. Plant this seed and it will sprout a mortar turret. You can only have one active at a time, though, so be careful where you plant it. They link themselves to their planters.
- It looks like I already did. Plant the one you have before asking for another. It'll sprout a mortar turret that can help us against the undead. You can only have one active at a time, though.
- Undead are approaching from the beach. Saraid is trying to hold them off by herself!
- Our duty is to the settlers of this camp. If we leave them and fail, they won't have a chance.
- Wardens! Prepare for an undead attack!
- Nature grants us all that we need, yet we still find reason to turn these gifts to our own devices. I shape seeds to be born as weapons of war. Such is the fate of destruction the undead have brought.
- My mortar seeds weren't enough to fend off the undead. I fear Brigid's Overlook is now in terrible danger.