Game text
902,736 entries
- Krait waves defeated
- Quaggan Freed
- Run! Krait are coming!
- Don't panic. The krait will only hurt quaggans if quaggans fight.
- Quaggans can't just do nothing.
- Coo! Quaggans are safe! The krait won't makes slaves of quaggans!
- See? Quaggans didn't need to fight or shamefully enrage.
- This time.
- This is what happens when quaggans refuse to fight.
- Quaggans may be captive, but quaggans are still alive.
- For how long, Varonos?
- Please help! Quaggan's village is being attacked!
- Krait have enslaved local quaggans at Slaver's Deeps.
- Free quaggan slaves from Slaver's Deeps.
- Rescue Quaggan Captives
- Slave cells
- Quaggan knows the krait are bigger and stronger than quaggans, but quaggans can't keep letting the krait have their way.
- Quaggan's friends have been taken. Will you help get them back?
- I don't have time right now. Good-bye.
- Thank you. The krait are dangerous. Be careful.
- They're after the slaves!
- Crush them! These slaves are for the prophet's armies and the hatcheries.
- Oah. This place is frightening.
- Quaggan wants to go home. OoooOOoooo.
- Slave Cell
- Please free quaggan. The krait will put quaggan to work as a slave, and if quaggan can't work hard enough, they'll make quaggan a sacrifice. Or worse...
- The krait are attacking Soggorsort! Please help! Quaggans are being taken as slaves!
- I'll help.
- Thank you. Krait are in the town rounding quaggans up to be slaves right now. Please hurry.
- Quaggans mustn't fight krait. When quaggans fight, the krait kill quaggans. Being captive is better than being dead.
- Isn't your freedom worth fighting for?
- Quaggans must live to be able to worry about things like freedom.
- Coo! Thank you for helping the others. With brave nonquaggans for protection, quaggans can survive krait attacks!
- Mace[s]
- Jungle Tendril Weapon
- Explosives
- MONSTER ONLY Elemental Dust Mite Champion
- MONSTER ONLY Arid Parasite Devourer Unarmed
- MONSTER ONLY Arid Devourer Unarmed
- Geode[s]
- Bag[s] of Geodes
- MONSTER ONLY Golem Unarmed
- A recipe to make an adventurer's mantle.
- Recipe[s]: Adventurer's Mantle
- Hoard[s] of Inquest Research Supplies
- Help around Dry Top in order to raise Favor of the Zephyrites.<c>
- Favor of the Zephyrites (Tier 3)
- Favor of the Zephyrites (Tier 2)
- Contains Lumps of Raw Ambrite, a Zephyrite Lockpick, and other loot.
- Ambrite Stash[pl:"Stashes"]