Game text
902,736 entries
- We should smack down the dredge. That would discourage their thievery.
- Attacking while outnumbered would be suicide. It's up to the Lionguard whether we commit forces or not.
- So, you'd prefer we sit back and wait to be overrun?
- You're such a norn. Be quiet. Do you hear that?
- What of it. It sounds like an avalanche.
- No, not an avalanche. It's coming from below. Dredge!
- A personnel transport? It's an invasion! It's war!
- Dredge don't do battle for pleasure! They're here for a practical reason. Probably to steal supplies.
- Focus on the transport! They can't steal much if they can't leave. Do it!
- A caravan laden with unstable explosives is making its way to Lion's Arch. Crazed ettins are attempting to steal the explosives from the caravan. Anyone who assists in getting the cargo safely to its destination will be rewarded.
- Ensure the explosives arrive safely at Junction Haven.
- Ettins Defeated
- Explosives Remaining
- Escorting explosives may not be everyone's idea of a good time, but it certainly lights up my day.
- Thanks for sharing that.
- I'm not sure what's worse—dealing with the ettins, or having to listen to this other guy. Seriously. Does he honestly think he's funny?
- Go with Sicaea and keep her safe. I'll meet you two at the Ruins of Rin.
- The road ahead is dangerous. Keep a weapon handy.
- Should we watch for anything in particular? Harpies, drakes, ettins?
- Just be ready to kill anything and everything that tries to stop us.
- We're in the clear, gods be praised.
- Ettins and explosives. (shudder) Don't even want to think about that combination.
- The ettins are stealing our explosives. The deputy's going to have my guts for garters for this.
- I'll lend a hand.
- I can't help, but I might stay to watch.
- We're on our way to Lion's Arch by way of Junction Haven. If all goes well, I'll be in a bar celebrating in just a few hours.
- And if it doesn't?
- Where's a good place to drink in Lion's Arch?
- Happy travels, then.
- If these explosives don't make it to Junction Haven, I won't be seeing the inside of a tavern anytime soon. The deputy isn't really the most forgiving soul.
- Wait, explosives? Why?
- Safe travels. I have to go.
- That information's above my pay grade. Demolitions, maybe. Or fighting the pirates around Lake Gendarr. I just have to make sure they make it to Junction Haven.
- You and I need to have a talk later.
- The Red Hand is popular with the Lionguard, and it's got more brews than you can count. It's got a house ale that'll make your hair stand up and salute.
- Hold on to your ears, I think we're in for some trouble.
- Thanks for the tip. Maybe I'll see you there.
- You'd think the two giants I travel with would be able to clear this mess faster than I can. At least they can keep the ettins busy.
- Yeah, sounds like you got a problem. Bye.
- A bunch of ettins blew themselves sky high with explosives they stole from us. You're looking at the aftermath, and I'm clearing it. Hey, I need a hand. Help my buddies watch my back.
- I'll handle it. Nothing is going to get past me.
- I never thought I'd see exploding ettins. I'm just glad that we made it through with our supplies intact.
- Exploding ettins?
- I'll let you be on your way.
- Yeah, they came after our explosives in the pass near Winter's Haven. Let's just say the two don't mix well.
- Yeah, I can imagine. Ettin chunks everywhere.
- Hey, nothing personal, but I ain't in the talking mood.
- You look shaken—what's wrong?
- We got jumped by ettins in the pass by Winter Haven. They stole some explosives and things went downhill from there.
- Hey, you made it out alive. That's important.