Game text
902,736 entries
- The Inquest has Zojja, but you and Mr. Sparkles are not about to let them keep her. Next stop: the Inquest's Funhouse lab!
- You've stopped Varkk's evil scheme to sell out your krewe for a seat on the Arcane Council, but now it's time to deal with Teyo and prevent the Inquest from using your krewe's Interspatial Translocator for their own evil purposes.
- Zealot's Flame
- Kazz, Zojja, and I forced our way into the Funhouse and saw some of the horrific experiments they were conducting. We retrieved the information we needed, but there's no guarantee it will help Doxa. I discussed options with Kazz, and we decided that reuniting him with Doxa is worth any risk.
- Shelp
- Fahrtak Shatterfiend
- Noxious Branded Plant
- Spirits of the Wild, we require your aid.
- Smash
- Extended Potion[s] of Outlaw Slaying
- Giant Stomp
- I know some others who'd like to play with us. To me!
- Bonfire
- Extended Potion[s] of Flame Legion Slaying
- Confer with the Orders.
- I met with the three orders and learned about a missing Seraph named Kellach. The Vigil and Order of Whispers each had their own ideas about what we should do next, but it was up to me to decide.
- Branded Devourer Nest
- Lightning Rod
- This old, scarred barrel contains broken weapons and metal rods. There's room for more.
- (Leave it alone.)
- Strafe Right
- Yeah? You looking for a fight?
- Yes, as a matter of fact I am.
- No. I'm not.
- %num1%/%num2% Pieces of Candy Corn Consumed
- Gangland
- Neuromitigator
- Extended Potion[s] of Inquest Slaying
- Gear
- Eat 50 pieces of candy corn.
- What do you make of them?
- Extended Potion[s] of Destroyer Slaying
- Examine the stones.
- Take meat
- Meat Rack
- This version of the Guild Wars 2 program is now obsolete. Please obtain a new version of the executable file.
- Norn Supplies
- Extended Potion[s] of Dredge Slaying
- Knock over
- Skritt Shiny-thing
- Keep looking.
- Inquest Equipment
- Orange
- Mysterious Stone
- And what is the not so smart move?
- Defeat Risen Captain Redeye.
- Given two options, I always take the smart one. Good-bye.
- Hey, I don't know how you got here, but the smart move would be to turn around immediately and leave the way you came.
- There's a chill in the air. It is beginning.
- Clear the third Dead Ship of Risen.