Game text
902,736 entries
- Zojja! Kudu knew you'd show up sooner or later. And that you'd walk right into our trap.
- He gave me a message for you: "How does it feel to be perpetually second best?"
- Yours is a noble cause. Keep up your good work.
- Get comfortable, footnote. You'll be old, ugly, and dead before we let you out of there.
- Oh, for—who let Snaff's afterthought out?
- I did. Tell Kudu I said, "I quit. Effective immediately."
- Now you're the one who'll be uglier and deader, Plunka. But you'll never get any older.
- Big mistake, Zojja. Kudu wanted you alive and suffering, but I have different priorities.
- It looks like we've got two choices: catch Kudu at his testing grounds or invade his lab head-on.
- I say we invade Kudu's lab head-on. It's the only way we can be sure.
- I want to surprise Kudu at the beta test site. He'll never expect us there.
- Dazing Screech
- Enter Lion's Arch, and fight to take back the city.
- Extract
- Mega Node 5000 Power Storage Unit
- Sentry duty is always such a colossal bore.
- Quit crying. We get paid the same if we fend off a horde of skritt or if stand here picking our ears.
- Okay, I definitely heard something. I think someone's coming.
- You're right. I'll hold them off, you go warn the supervisor. Tell her to send backup!
- Battle one of Scarlet's Assault Knights.
- Obtain Prime Light Attunement and enter a Prime Portal.
- See? All's well that end's well. The power source is ours, and there's a few less Inquest in the world. I call that win-win.
- I call it a narrowly avoided disaster. Come on, the Infinity Ball is waiting.
- Okay, I admit it: I underestimated the Inquest's security. However, casting aspersions at this point is counterproductive. We've got a fight on our hands.
- No kidding.
- Mark my words: that power source is as good as ours. The Inquest will never see us coming.
- And if they do, you can just sweet-talk them into compliance, you silver-tongued imp.
- Warden Captain
- Merchant Barrel
- Idiot. Okay, Savant, stand by: this demonstration of his could get us all killed.
- You watch the golem, I'll watch that shady bookah Mink's dealing with.
- Very dangerous here, yes. Elementals bad. Tar things.
- Now behold, Mr. Vellon, as my golem loads up your cart with...what's in these casks, again?
- They're full of...wine. Nothing but fine wine from Beetletun.
- My people don't say that. Thanks for your time.
- Very good, sir. VAL-A! Load Mr. Vellon's cart with these casks of wine, and be quick about it!
- Affirmative. Baggage—handling—sequence: activated.
- Handling—baggage. Handling—bag...bagging—handle...hagging—bandle...bandle...hag...bandy—haggle...
- My goods! My cart bull! What have you done, Mink?
- I'm busy, busy helping. You need something, yes?
- That's some powerful stuff you've got there, Mr. Vellon. I didn't know Beetletun made weapons-grade wine.
- Cute. Mink, as far as I'm concerned, you, your friends, and this deal are a total loss.
- Boys, time to cut some losses. Put these bunny-eared freaks in the ground.
- Thanks for helping me out back there. I thought I was done for. Guess I've got a lot to learn yet about making a good golem.
- Don't be so hard on yourself. Your combat golem was pretty solid.
- Maybe if you asked me nice, I could drop some pointers.
- I guess so. Bye, Mink.
- That was the best golem I ever made, but you beat it hands-down. You could teach me a lot about golemancy.
- Maybe I will some time. See you around, Mink.
- You'd do that? Frankly. If you'd be willing to teach, I'd be happy to learn!