Game text
902,736 entries
- Collect Any 4 Minis from Visions of Eternity: The Only Way
- Save a Fashion Template and apply a Fashion Template.
- Find a biological sample left behind by the Inquest.
- Not on your watch.
- Avatar of the All Seer
- Josef
- Read %num1%/%num2% Books
- Search the sanctuary for anything Sidony may have left behind.
- Unique Purchases
- Defeat the All Seer without being struck by 10 of Gwyllian's Seeking Boulder attacks.
- Complete the Artificer's Rise Jumping Puzzle and Munchin' Moths achievements.
- Olaf the Bloodwatcher
- Warclaw Spirit
- Astral Ward Mage
- Would you like to leave?
- The Avatar of the All Seer is an immensely powerful enemy protected by ancient magic. You will need the assistance of all your allies and to be blessed by the Light of the Forge Masters to defeat them.
- Allies abandon current endeavor to support the forge assault in: %str1%
- Aza
- Ward Hunter's Cape
- Acquire this relic from the Eternal Watch achievement or the Visions of Eternity reward track.
- Ward Hunter's Leggings
- Grab as many weapons as you can.
- You can find the minerals and other natural resources you need in these locations.
- **Log Entry 52:** Just received new directives from Overseer Kuda for those of us left over on Sebb's team. Trading one taskmaster for another. We came on this expedition because we believed in Vloxx's vision, and now that the principal biomancer has up and died, it's only a matter of time before we end up as redundancies for the overseer to exploit. I'd raise my concerns with the director himself, but I doubt he has time to address the worries of a small krewe supervisor about leadership changes. Webbi's considering my idea to jump ship, surrendering to the alliance expedition, but she's hesitant. She has it in her head that this post is precious to me. And, yeah, it was a big deal, but it's still not worth either of our lives. **Log Entry 53:** <**encrypted**> **Log Entry 54:** <**encrypted**> **Log Entry 55:** A fresh development! One of the alliance expeditioners wants a meeting for an information exchange. I'm coordinating the meet-up via some freebooter middleman (charr?) and it's sounding more legit. This could be how we get ourselves out and maybe even bargain for something that won't land us in some alliance jail, or whatever passes for one out here. **Log Entry 56:** Webbi's been on edge all morning, pacing the confines of our lab. Our rendezvous with the contact is today. If we play our cards right, we'll be out from under Kuda's thumb by the time the sun sets on the weald.
- Magister Lairu
- Take Power Node
- %str1%%str2%Gwyl Monarch's Pistol%str3%%str4%
- Complete all of the seer events in Eternity's Garden.
- Well, I've been studying them closely as of late, and what's most interesting to me is that armor they wear... I think we could replicate the way they're bound to it.
- Astral Ward Mage
- Got it. Just keep an eye on Isgarren, will you?
- Achievement Eligibility: Rage of the Forest
- Mists Research: Strife Unending
- Find and collect seer relics hidden in Ley-Drowned Quarry.
- Artificer's Directive
- Return tomorrow for additional sustenance. I will prepare more for you.
- %str1%%str2%Gwyl Monarch's Sword%str3%%str4%
- Journal: Within Your Grasp
- Vigil Scout Premhoc
- Subdue the vexed enchanted spell guardian in the Sanctum of the Divine.
- Destroy an Inquest bridge due north of Artificer's Islet.
- Pick Up
- Find the warclaw tamer in Zraith's Beacon.
- Seer ruins to the west.
- Talk to the lieutenant after defeating him in the story chapter A Bold Strategy.
- *When our watch ends, theirs begins.* *Gardesano, the First Artificer* *Ubaldesca, the Forge Maestro* *Luce, the Spell Sower* *Issvano, the Sacred Arms Weaver* *Calogero, the First Elder* *Raul, the Doyen's Guard* *They are one of the many. But not all.* *Guida. Eterni. Eroe.*
- Astral Ward Researcher Criss
- Shield Generator
- It is! But that's about where my involvement ends. We send the armor pieces to the workshop for assembly—try poking your head in there if you need some!
- Sulien the Clever