Game text
902,736 entries
- A mysterious, brightly flickering torch illuminates the room.
- Extinguish the light.
- Revive Shaska Kaldmorn.
- A Cave Troll is attacking your party.
- Defeat the cave troll.
- Cave troll
- Slay the spider queen.
- Entrance Waypoint
- Archive Waypoint
- Reliquary Waypoint
- Kasha's Tomb Waypoint
- Priory Camp Waypoint
- Lovers' Waypoint
- I hear charr.
- Yeah, they're around somewhere.
- Leave that to me. I'll tell a few tall tales and get every extraneous person out of harm's way quickly, with a minimum of fuss.
- Adelbern needs more archers.
- No he doesn't. He needs more footmen.
- You know nothing.
- Hey, what's this? Charr! Get them.
- I love Ascalon.
- Ascalon. Love it or leave it.
- All charr will die. They must. It is the only outcome.
- Oh, indeed. We will slaughter them.
- The butler vanished before I could question him about what happened here. We need to find him alive.
- Come on. We have to find what these bandits are doing with the mansion staff.
- Move. We have to stop these people from being taken out of here.
- Honey bear?
- Yes?
- There you are.
- Need more minions. Find me some corpses!
- Right away.
- Remember the days?
- Yes, those were the days.
- Remember training camp?
- Oh, sure. Brutal.
- Invaders near?
- Let's check.
- Once a mentor to young adventurers, Nente now stalks the halls of the catacombs in search of prey. Dispatching the ranger and his pets should make King Adelbern take notice.
- Defeat Master Nente.
- Nente's Pets
- King Adelbern's lieutenants are defeated. Now the king himself is prepared for battle.
- Defeat King Adelbern.
- King Adelbern
- Tremble before Magdaer!
- Argh! Even a thousand cuts won't slow me down.
- A swirling cauldron of love and hate, Ralena and Vassar fight for their king even in death. The destruction of these lovers may be enough to stir King Adelbern again.
- Defeat Ralena and Vassar.
- Ralena
- Vassar