Game text
902,736 entries
- The plague from these rats is highly contagious. The number and type of effects increases when more rats surround you.
- Hermit Titancrab[s]
- It did not feel good chasing a karka back to a Cavern where there could have been more dangers lying in wait.
- You've literally explored a titan—more or less in Bava Nisos.
- Interact
- Deathly Rime
- On a table at the Alliance Staging Ground.
- Bloodstone-Infused Pond Fish
- Adopt a new version of your mounts.
- Wizard magic is complicated. Hope you get it figured out.
- Travel to the Domain of Istan.
- They often prove difficult to spot, but your skimmer has keen senses—rely on them!
- There it is! Was it using the latent magic to recharge itself?
- Imperial Everbloom Sword Skin[s]
- It is done. Komalie has opened. Was any of it worth it? Some prepare for battle. I will wait for death.
- Wait... Where is rest of family? Gone? DEAD? No. No, no, no, NO!
- When you use a Legendary Entity skill, a magical scythe appears and spins around you, dealing damage to enemies.
- Looks like dinner to me. Toss it in the basket.
- East Territory
- Imperial Everbloom Shield Skin[s]
- Paragon
- Decima leaps to a new location then crashes down violently. The immediate vicinity erupts with jagged rocks and pyrite. Enemies struck by the attack are pushed away. Dodge rolling will end the slide prematurely. Deals increased damage to close targets. Enemies that impact a conduit will take extra damage and ricochet in another direction.
- The rat king escapes in: %str1%
- Take supplies to the cannons to repair them.
- Rot Stalker Model
- We did a lot of practicing on our roller beetles. For a relatively short course, the timings for those turns are tight. We got so close to gold.
- Door
- (excited grunts)
- Waiting Sorrow is straining against the onslaught. Immune to spectral agony and negates all condition damage
- Anything else?
- Imperial Everbloom Longbow Skin[s]
- "Don't take too long. You won't be here forever."
- %str1%, I'm scared. The message has changed, and It wants you to read the next phrase. I can't make it out, you have to do it. Please. (The artifact shows a skritt with a message for you to say.)
- Double-click to open. Choose an account bound weapon from the Industrial Tools weapon set.
- Drowning
- I should touch base with Councillor Ludo. She might know something.
- Bristleback
- Back, please.
- I gave you a list of where to find memory essences. That should help you uncover the next steps.
- Vragi Einarson
- Residue Transform
- *This once-loved journal is now in tatters. Multiple pages are missing.* It's been at least a few years since the confessor left us to complete his mission. When I lack inspiration, I look to the note that he left me—my divine ordinance to carve his path while he leads the march against our enemies in Kryta: "Find a way into Bava Nisos, the city of the Unseen. Saul has guided me here, and our salvation will be revealed. Open the gate." Until this mission is complete, we will continue to search Janthir. This is my only mission; I've failed too many others in life before. I will do the confessor proud, and Mother will regret calling me visionless and banishing me from my home. --- There is no sign of any city here—just the ruins of Gavril. I wish I knew more about this destroyed place and the people that lived here before us. Caudceus had found a number of records, but he burned them all right before he left. He said that they contained secrets from Saul that were meant for his eyes only, and that we were not worthy. Judge has expressed some skepticism of this, especially as years have passed, but Tatyanna is devout. She prays every single day. We've managed to carve out a nice-enough home here in the remains of Gavril—while most of the ruins are inaccessible, Judge was able to clear a path into the old village inn. Most of the building interior is blocked by rubble, but there's enough space. Tatyanna has her own room, and Judge and I sleep in the "kitchen" (the kitchen being one pot for boiling and a basket of food). It's a productive home. --- While Judge and I were avoiding a small kodan party that has ventured to the isle, a blast of energy knocked us from our feet. My ears rang and my nose started to bleed—just like the last time we tried to cross farther into the bay. We rushed back to Tatyanna. We searched the isle, avoiding the kodan, but it was unchanged. Right before we turned back toward the inn, Judge's attention snapped to the northern bay. Off in the distance, probably a day's row away, a rock formation peeked out from the fog. I never noticed it before. My mind swam, searching through images from our prior voyages—days spent fishing at this exact spot. It was as if that rock had been there all along, but it had a freshness that gave me a headache. Judge rubbed his temple—his head hurt too. Tatyanna recalled how certain mesmer enchantments can give you a similar headache, especially those that manipulate our thoughts. Perhaps, she said, we were just under a spell.
- We await the Offgoing!
- Meet with Twikk in Rata Sum.
- You can wield harpoons.
- Double-click to trade currencies and materials from various gobblers and exchanges. The items offered are based on your progress in the Gobblers and Exchanges Collector achievements. "I'll take all the stuff, so you'll never have to" is inscribed on the object as a reminder to clean one's inventory once in a while.
- Fishtailed Frog[s]
- You've been following up with the kodan?
- Open
- Remove displayed appearance.