Game text
902,736 entries
- Join me and restore this imbalance.
- The field's not holding. This is about to get bad—and fast!
- Watch your step! These dredge are good at getting underfoot.
- I might have spoken too soon...time to fight our way out!
- This place is amazing. I wonder what it was for?
- Those are Priory explorers! We have to get them out.
- Another artifact! Hm, this has a royal mark. This tomb was for nobility. Think we we can find anything else?
- What? You're not scared, are you? It's just a spooky tunnel. That's...collapsing.
- The shades are starting to come out! Turn it on!
- Not much of a conversationalist, is he?
- I'll let you know when the containment unit is ready to activate.
- Ooh, good find! The writing on this is certainly dwarven. Keep searching, maybe we can find more.
- It's working! Quickly, kill the shades!
- Whew! I'm glad you're safe. I wouldn't want you to die when we're just getting started.
- Why would anyone want to live underground? If you ask me, both dwarves and asura have some serious issues.
- Watch the flags and use the walls for cover. That wind is fierce!
- You never learned that trick? Huh. Well, looks like you'll have to climb.
- Be careful. I think this hallway is rigged. Time your movements carefully.
- Looks like his neck is broken. Whoever did this, they weren't feeling friendly.
- You did great! I knew you could do it.
- Tomb raiders. As opposed to tomb researchers. We're the good guys. They're the bad guys. Get 'em!
- You got my letter! Come on, the chief has agreed to speak with us.
- Here we go...
- Ice is nice, but I prefer warmer climates where things can grow.
- This is exciting! I can't wait to see what comes out of that cave.
- So that's a Son of Svanir. Why are the dragon's minions all so ugly?
- This is like that human tomb I broke into. One wrong step, and boom! Spiders everywhere.
- Look, it's taking on the appearance of the dragon. Astonishing.
- Uh-oh. All this blood has attracted some unwanted attention.
- All that blood...we'd better find him fast before he runs out.
- We found our shaman. And it looks like he's made a friend.
- Come back here! I love a good chasing game, but we've got work to do.
- Wait! Don't be afraid. We only want to help.
- We have to avoid that wind. Stick to the rocks until it dies down, then go!
- This is big. We're in an actual grawl stronghold. They never let people visit!
- Look at all those grawl. This should be interesting.
- Hang in there. Eventually, they'll run out of imps...right?
- I'm sorry about your friend—but she'd want you to live. Come on, we're getting you out of here.
- Wait! Don't—don't go in there alone! Everyone's always telling me, "Don't go in there alone!"
- First group is clear! Second group, go!
- Second group's safe! Third group: it's your turn!
- Third group's away. Fourth group: hurry! We're almost done!
- Uldek and his Branded monsters are in for a big surprise.
- Watch the ground! Those grabby tendril things look dangerous!
- I hate the Brand. Nothing good grows here.
- Ogres and their pets... Ha! Fascinating.
- Lumber detail. Ugh, don't mention this to Iowerth: I'll never live it down.
- Another underground race. I'll never get that!
- Tchkik and the scouts must be down here somewhere. We have to find them.
- Uhm...I'm not sure I trust the skritt with gunpowder any more than I do the centaurs...