Game text
902,736 entries
- Mistlock Instability: Boon Overload
- We play the cards that we're dealt.
- You really have a plan?
- With this set of crystal samples, I'm all set to make music. So to speak. Comparative harmonies, vibrational profiles...
- Water's lovely, isn't it?
- Southeast. Got it.
- The Colossus of Cliffside—heard of it? Massive, tall as a mountain and twice as imposing? Well, it strode over this place ages ago. Its signature is unmistakable.
- Saw a poster. Sounded interesting. It didn't say they're a human group. Didn't stop me, though. They're actually pretty open to the idea of a nonhuman joining them.
- Yes. Kralkatorrik is inside the Mists.
- Temporarily Out of Commission
- You're back.
- Brand Eruption
- Water Jug
- Supplies
- Is the Shatterer...gone?
- Light it.
- And how do we activate it?
- You're fine, Braham! Keep fighting!
- What do you have to trade?
- Divine Sovereign Arquebus
- I'm sorry about your friend. His choice was a noble one. You should grieve, yes—but be proud of him.
- Gain a mount skin of your choice from the Black Lion Stables. Right-click to preview available mount skins.
- Roller Beetle
- Koss on Koss, Volume Two: Life after the Cave Author's Note: After the success of Koss on Koss, my publisher talked me into writing a sequel. Who am I to refuse? Keep in mind: work in progress. First Day, 1094 AE Today I begin a new chapter of my afterlife. At long last, Palawa Joko is dead—and I'm free to leave the prison I've made for myself. But as I emerge from that infernal cave for the first time in centuries, I find myself hesitating. So many years have passed—the world I left behind has moved on without me. What if there's no longer a place for an old warrior like me? No, I can't think that way. There will always be a need for Koss. I need to focus on helping those who need it, and on rebuilding the Sunspears. And my family. Melonni, my children. Tahlkora. I have to find out what happened to them. This is my new purpose.
- Chaos Orbiter
- Just like he consumed Balthazar's magic! That explains all the chaos out there...
- Examine
- You knew this place before the Brand.
- Light it.
- And use it as an early warning system! Evacuate settlements he's headed toward! But how do we pull this off?
- What does that mean?
- What are those supplies?
- Blish.
- Focus on the tracker! I'll keep them off you!
- Kralkatorrik is in the Mists. Chunks of another reality are bleeding into ours. We have to fix this, Braham.
- There, around that crashed ship. Laid low by a Brandstorm and an especially nasty wyvern. A little assistance clearing the Branded out and returning those supplies would go a long way in helping us.
- No. Next idea.
- Temporal shift in: %str1%.
- Activates a Mistonium node in your home instance and homestead.
- Well? What's the result, Gorrik?
- Temporal Visitor
- Blish—
- I'll check with the forge master and run the numbers.
- Okay. Get your people ready. We've got a trap to set.
- Fireball
- Daily Thunderhead Peaks Hidden Dwarven-Treasure Hunter
- You're forgiven.
- Those tracks...the tooth marks on those dolyaks... I don't like it. I don't like it at all.
- I know you're scared. But you're strong—you can fight back. Follow me, and I'll get you out of here.
- I can't bring your god back. But I can offer you a chance to finish what he started.