Game text
902,736 entries
- Taimi
- Confuses and teleports an enemy into the air.
- I know. It's just... Let's just go.
- Cavaliers! Amnoon needs you! Get the civilians to safety.
- Shoot
- Drains Life • Vulnerable to Light
- Ancient Sunspear Regalia
- Narella shoots forward a burst of flame, dealing decreased damage the farther it is from its target.
- Add condition immunity.
- Time
- The power emanating from the Kralkatite strongly resembles the Branded power from this residue, but there are a few significant differences.
- What if I pitched in around here?
- Which boons specifically?
- The slubling bites you and inflicts bleeding.
- Who's Laughing Now?
- This should do the trick.
- Pick Up
- Portal Trap
- Taimi, Rytlock and I are heading into Amnoon... Taimi? You there?
- Priestess, gather your clergy and get to the south gate.
- Your bounty target has been defeated!
- 5.
- I'm coming, Taimi!
- Time until the target escapes: %str1%
- Press the button.
- Recipe[s]: Giftbringer's Harpoon Gun
- Recipe[s]: Tixx's Wand
- %str1%, There's been a marked increase in creatures escaping the Realm of the Dead. Their behavior is mostly that of typical Underworld creatures—vile, murderous, and pretty uninteresting—but according to experts in necromancy, some of them seem to be targeting priests of Grenth. Creatures from Grenth's realm attacking Grenth's followers... Fascinating, right? And terrifying! The only way we're going to learn more is by going to the source. Head for Lornar's Pass. Find a way into the Underworld. —Glenna
- No room for dragons on a ship. Can you meet us there?
- Bayonet Thrust
- That so? Last I saw Joko, he wasn't in a position to make threats.
- With their supply lines broken, their families imprisoned, recruits getting harder and harder to find...
- Take Bounty: Tazula Mindclouder
- Communicator
- No time. Our raptors should be able to make this jump.
- Take Bounty: The Prickly Pair
- No time to explain! Do it!
- I'll keep that in mind, thanks.
- Narella fires a series of projectiles that deal damage on impact and leave deadly pools behind.
- This can't be the Astralarium.
- What happens if Dhuum escapes?
- No. They live. And they're fighting, right now, to save Istan. But they need their Spearmarshal.
- Gather
- This place is unnerving.
- Balthazar's war made resources scarce. Islands are the first to feel that sort of shortage.
- Uh, Cap'n, these casks are getting heavy.
- Grawr! Rawr!
- Part of the "That Belongs in a Museum" collection.
- Your bounty target has escaped!
- Ice Wastes