Game text
902,736 entries
- If Blue Team Captures: +100 Points
- Kormir knows of and appreciates your good works on behalf of her suffering people.
- House of Daoud Wood Crate
- "My ancestors died to stop the charr hundreds of years ago—how can we stomach them walking the streets of Divinity's Reach?"
- Not to my taste. Thanks anyway.
- Jar[s] of saltwater
- If Blue Team Captures: +25 Points
- —The bell's point value increases separately for each team every time that team captures it. First Bell Captured: +25 Points Second Bell Captured: +50 Points Third Bell Captured: +75 Points Fourth Bell Captured: +100 Points
- Nest
- ((716680))
- Blood Ruby Pendant
- It seems Balthazar's hybrid of machine and monster is not as "unstoppable" as he claimed.
- Apply bandages to a wounded individual to stop the bleeding.
- Balthazar judges you!
- Mistwild Greatsword Skin[s]
- Defeat five enemies while gliding, without touching the ground.
- Striking an enemy with the damaging effect from Virtue skill 1 casts Lesser Signet of Wrath.
- Go! Save them! I'll be all right.
- Rune[s] of the Reaper
- War score accumulates every few minutes based on what each team owns. A supply camp is worth 2 points, towers are 4 points each, keeps are worth 8 points each, and Stonemist Castle is 12 points.
- We have to keep trying.
- Enter the fourth symbol.
- If you focus, you think you can locate where the fighting is occurring.
- Kill the seekers to halt the cleric's supply of bloodstone shards, or throw shards at her to weaken her shield.
- Earn the village's help by donating valuable pearls or eggs and defeating hostile wildlife. Find pearls by breaking open giant clams on the beach, and gather eggs from nearby rolling devil nests or cliffside bird nests.
- Mordant Crescent Stance Change
- They fear the strength of the Awakened!
- May wisdom guide you.
- To the victor go the seashells.
- Villager
- Good luck.
- Banish evil spirits from a dangerous swamp.
- Scroll 1, Verse 9
- Listen to Priestess Hadya describe the journey ahead.
- Event Start
- Blast your foe with rapid shots from your pistol.
- Karmic Enrichment[s]
- Within the Unearthed Ruins.
- We cannot overcome your determination. We are vanquished.
- Additional Vulnerability
- Keep: 8 Points
- Speak with Squad Leader Bennett to continue your investigation.
- Conspiracy of Dunces
- Mighty +5 Agony Infusion[s]
- Just when they thought it was safe to go back in the water...
- Defeated PLINK K1T-D.
- Mind Stab
- Galrath Slash
- Scroll 2, Verse 8
- Scroll 2, Verse 5