Game text
902,736 entries
- Don't get cheeky with me. I invented the biting sarcastic rejoinder, you know. Now, have you spoken to Mink and Keppa yet?
- Well, no. I figured I'd introduce myself by beating their golems into scrap.
- All right, Keppa. Ready to share your blueprints now? Or will you be needing your skritt assistants to locate your teeth?
- Easy there, killer. You landed a few lucky punches, that's all. What blueprints are you referring to? I don't recall discussing any—
- Can the act, Keppa. We came for your modified golem blueprints and we're not leaving without them.
- Oh, those blueprints. Sorry, my head's still ringing from all the blunt force trauma. I haven't got them with me, but I'll send them to you. Promise.
- Don't promise, Keppa; do it. To the victor goes the spoils. And if we have to spoil your face to get them, so be it.
- Until we learn how to use the orb—or destroy it—we'll just have to keep the Inquest away from it.
- What an unmitigated disaster. I was ready for the usual crowd of flops and duds that frequent these throwdowns, not a Snaff Savant's murder machine.
- That's what you get when you step into the ring against one of Snaff's intellectual progeny. Now, about those blueprints...
- I can't discuss that now. I'm too distraught. Look what you did to my beautiful golem!
- Yeah, it's a real mess. If you don't want to wind up in worse shape, fork over your modified blueprints. Don't make me sic Mr. Sparkles on you.
- All right, all right. A genius can't even mourn properly around you lot. I don't have the blueprints here, but I'll send them to you straight away.
- See that you do. You fought a good fight, Mink, but innovation beats imitation every time.
- Hello, dear. I'm so glad I ran into you. I understand you were inquiring after your VAL-A golem blueprints. I must say, I found them most elucidating.
- Please have a look at the modifications I made. I'm no Snaff Prize Savant, but we can all benefit from a little constructive criticism, yes?
- Of course. Thank you, Councillor. It's an honor to have your input.
- The honor was all mine. Oh, I also baked you some cookies. I'll have them sent 'round to your lab right away.
- I hardly know what to say, Councillor. Thank you very much.
- It's got to be Mink. He crammed so many energy cells into my design, it's no wonder the VAL-A golem overloaded and went haywire.
- I concur. All that power had to go somewhere, and the VAL-A's duties aren't terribly strenuous. The surfeit of undirected energy must have caused it to snap.
- So, how do we find Mink and shut him down?
- I did some checking. He trades over by the Seraph Protectors camp, and he deals with some pretty shady characters. Let's start there.
- It's got to be Keppa. She removed several key parts in the name of mass production, and added pounds of second-hand, reclaimed junk.
- I concur. Inadequate part substitution is a common factor in experimental golem failures. How do you plan to find her and shut her down?
- If we follow the skritt, we'll find Keppa. We just need to start in a place that's crawling with them. Next stop: Skrittsburgh!
- Savage Thrust
- Hey, you! What's a sylvari doing working for Kudu? The Inquest considers your people disposable, little more than kindling.
- I was...misled. My name is Peredur. Kudu tricked me into his service, and now I can't get away. I've seen what he did to the ones who tried to run.
- We can help. I know how to deal with Kudu. Get us out of this cell, and we'll get you out of his clutches.
- Kudu's krewe is incredibly dangerous, but you seem familiar with their brutality. And this may be my only chance. Very well. I'll release you.
- Peredur
- One Inquest creep down, hundreds to go...but only one that matters. Kudu, we're coming for you!
- If he heard that, he's shaking. We just need to find him before he does some real damage with my weather device.
- This is the place. Can you feel it? I can practically smell the power we need, and it's just inside. Come on!
- Slow down, Shodd. We need more of a plan than "Come on!" This is the Inquest. They take security very seriously.
- Relax. They expect people to steal their best stuff, the way they steal from everyone else. But we're not after their best stuff.
- We just need one little power source from one forgotten corner of the lab. It probably won't even be guarded.
- And if I'm wrong, we'll just sort them out like we did those portal monsters. I mean, it's the Inquest! They deserve all the punishment we can dish out.
- Ladies and gentlemen of the Inquest, behold: two of the stupidest thieves who ever went a-thieving.
- I don't know which is more surprising: that you tried to infiltrate our base, or that you made it this far.
- It doesn't really matter, though. No one will ever know you were here, and no one will ever find your remains.
- Lab Manager Grex
- I knew there was nothing here we couldn't handle. And you were worried.
- I'm still worried. About you. Do you even know what "consequences" are?
- Stop! You can't sell those golems. They're defective and dangerous.
- You were supposed to come alone, Mink. Who's this? And what was that about my merchandise being "defective"?
- Uh, pay them no mind, Mr. Vellon. Those are rivals of mine, looking to...derail our transaction. Just give me a moment.
- What are you doing here, and why are you trying to ruin my deal? Just because I improved on your design—
- Quiet, you hack. Your golem is like a bomb waiting to go off. Didn't you hear about the people it already killed?