Game text
902,736 entries
- Whoever finds that artifact gets bumped up a pay grade. Fail, and you'll get thrown down a well to practice underwater reclamation. Move out!
- That's a lot of Inquest trash polluting the water. I'll be surprised if all the fish don't go belly-up. We've definitely got some competition.
- Competition? More like distraction. Come on, let's find the artifact. Any Inquest cranial-cracking that occurs will be pure bonus.
- Salvage Director Gorp
- All right, that's two pieces of the artifact in our hands. And from the look of it, there's only one more piece to collect.
- Looks as if the missing piece is the same size and shape as the one they stole from us in the first place.
- Then the only question is, how do we retrieve it? They'll definitely return to their base to study the artifact. That gives us two avenues of attack.
- One: we intercept them on the road. Two: we wait until they get it home and then break in while they feel secure. It's your device, Savant, so it's your call.
- Zojja, are you hurt? We came to rescue you, but judging from the fire and fallen Inquest, you handled it well on your own.
- Not quite. It took all I had to get this far and hold them off. Thanks, by the way. I did not want to jump off this cliff. I hate getting wet.
- They've been testing your teleporter on more innocents. When they're done, the subjects are disposed of with a prototype incinerator golem.
- I did. And it's time to get the Inquest to cease and desist...which means let's go smash us a prototype incinerator golem.
- Done and done. You take the lead. Mr. Sparkles and I will watch your back.
- That's one less mechanism for the Inquest to exploit the innocent. Now for the bad news: Varkk sold you out.
- Pragmatic, as always. But I can't believe that about Varkk. I've known him for ages, and he's always been loyal to the krewe.
- Not this time. Varkk is working with the Inquest. How else could they have known about our ambush plans? Why else would they kidnap Pol?
- Sorry, did I neglect to mention that, too? They took Pol to keep him quiet, and to use as leverage against you. That gives you a tough choice to make.
- Varkk is slippery, and Pol's in danger. Go after one, you'll lose the other. So tell me, what's more important to you: revenge, or rescue? Whichever you choose, I'm coming with you.
- Wait: this won't work. You saw the lab full of failures in there. The Inquest golems were out of control, dangerous...more golem than pilot.
- I think this Recursive Feedback device only fuses people to golems. I don't think it can extract a person from one.
- Can we repurpose it, make it do what we want? If we do nothing, we could lose her entirely. We have to try.
- That may kill her anyway. There is another option: we use the Inquest device to put me inside another golem. Then at least Doxa and I can be together.
- That's crazy. You could both die, or have your personalities totally subsumed. Then you'd just watch helplessly as your golem bodies go bonkers.
- It's worth it...for her. She's everything to me. Listen, I know I'm not thinking clearly here. You're our friend, our krewemate, and I trust you.
- I need your input. Should we try to extract Doxa, and maybe kill her? Or fuse me with a golem, and maybe kill us both?
- Mr. Sparkles here says you're less than happy. What's the problem?
- This feculent hog of a door is my problem. Teyo installed some new security method that I can't crack.
- Augh, it's maddening. I've tried everything I can think of, but all it does is play the same message over and over. Care to take a look?
- I'm pretty good at puzzles. Sure, I'll give it a try.
- Use the terminal by the door, and hurry. The sound of her voice is driving me into a killing frenzy.
- Hello, Teyo. We made it past your security. Why do you look so concerned? Don't tell us we caught you with your pants down.
- On the contrary, my pants are securely fastened. Don't act so smug: I've been one step ahead of you since we met, and now I'm about to step on your heads.
- Your artifact is safely here, and now I get to kill you all without leaving the room. It's like a free victim-delivery service.
- It's not free, Teyo. Stealing my krewe's hard work is going to cost you a lot.
- We got what we came for. Teyo's piece makes three out of three. They fit together perfectly...now, what do you think it is?
- That's easy. I'd recognize this design aesthetic anywhere. What we're looking at is a key to a certain ancient genius' lab. Ever heard of Gadd?
- Of course! I learned all about him in my studies at the College of Statics. He was one of the best. And this is the key to his old lab?
- The lab that no one's been able to open in over two hundred years. And we're going to be the first ones to see what's inside since old Gadd himself.
- The VOED continues to deliver. Meet me at Gadd's lab and we'll see what a historic genius wanted to keep for himself.
- I knew you wouldn't leave me to rot. Varkk's krewe takes care of its own. I don't want to be too negative, but I absolutely hate it here.
- That makes two of us. Now to get you out.
- Easier said than done. The door opens only to the correct code. If you try and fail, it sets off an alarm.
- There's a golem upstairs that generates the code. It changes all the time. Even the guards check it before they open the door.
- I appreciate the save, but there's more to do. The Inquest has grandiose plans for our teleporter at Rana Landing. We should tell Varkk.
- Or not. He's involved. I overheard the Inquest saying that he told them of our ambush.
- All right, Savant. You've impressed me so far, but it's time to raise the stakes. It's the two of us against a whole Inquest caravan.
- We need an edge, and I've got one right here. Think you can handle one of my special golem rigs?
- Are you kidding? I took my first steps as a golem pilot the same day I learned to walk with my feet.
- Good. Suit up and get yourself situated. They'll be here soon.
- I'll be ready. But how do we keep them contained? If they run—