Game text
902,736 entries
- I did? Who are you?
- Guild Mission Target Complete
- Is there any news from outside the city, Commander?
- I can't stay. I need to find where the Mordrem take their high-value prisoners.
- Cripple your target with a powerful strike.
- Lightning Arc
- Just look for the explosions! Can't miss them!
- I happen to have a warbler, given to me by a Nuhoch not long ago. Will it help?
- I don't need you to tell me that.
- Good. Let me ask you something else.
- Kill them!
- Experience the nourishing rain of Melandru after cleansing her temple in Cursed Shore.
- Purchase for Bandit Crests in the Silverwastes.
- Charr Statue[s]
- The Skysplitter lacks power.
- Lion Statue[s]
- Speeds up attacks.
- But I still hear its voice. Mordremoth is alive. One last hateful vestige...a terrible seed planted deep in my mind.
- Yes, but imagine for a moment what they gave up for those privileges.
- I'm sorry, but I don't have time for this.
- Drop your weapons and release the prisoners, or we'll tear this place apart.
- Ossa's Grips
- Mr. Sparkles has suffered serious damage, either in the crash or in the Mordrem attacks that followed. He is powered down and completely nonfunctional.
- Kaana Miatli
- Glittering Greatsword Skin[s]
- Captured the Northern Blighting Tower
- I appreciate that, Tizlak.
- Available in (%num1%)
- Damage all nearby foes.
- What's that over there?
- I can't stay. I need to find where the Mordrem take their high-value prisoners.
- Run!
- What can I do to help?
- Defeated Wyvern
- Don't want to get Phlunted again, huh?
- Okay, I get it. I'm trying to gather chak enzyme anyway. I won't bother you any longer.
- Bucket of Pure Grove Water
- Yes.
- Gather a sample of the materials used by the ancient Orrians from the alter in the Vizier's Tower in Straits of Devastation.
- Not now. I cannot let my focus wander.
- The barrier's down. Take a moment to get your bearings. Then we move forward.
- Interrogated Sylvari Suspects
- Component for Scribe's Backpack
- Which way were they headed?
- Use the power of air to pounce across great distances.
- Cap Hop
- Activates an aurillium node in your home instance and homestead.
- A deadly danger for each Elder Dragon. The Forgotten knew how to set up a test.
- We're getting you out of here.
- I need you to stand down while we fortify this position. Some of my people will stay with you, for your own protection.