Game text
902,736 entries
- Ruka's Wanderer's Inscription[s]
- We're ready to help. Lead the way.
- Trouble!
- I will. Thanks.
- You've never been in there?
- Get up there. Just watch out for fire. And plants. Nasty, nasty plants.
- I don't like it.
- Push
- Okay, that's a start. But how do I find your scouts?
- We want to seize an initial camp, then press forward. Go help them. I'll see you before the final assault.
- Specializations
- Jory?
- Uh, back at you.
- At the ready! Mordrem are coming in!
- You just made your last mistake.
- Escort the escaping captive to safety.
- Recipe[s]: Minstrel's Exalted Boots
- I've never met anyone quite like you.
- Escaping Captive
- Could have sworn you said something ominous.
- Ow! I'd better watch for more traps.
- Unarmed Land Mine
- Braham. How are you doing?
- Recipe[s]: Wanderer's Draconic Legs
- Recipe[s]: Satchel of Minstrel's Exalted Armor
- Guild Challenge
- What is that?
- That's why I'm here. We need to launch a counterattack, or this war's already lost.
- Then I'll head east. Thank you.
- Essence[s] of Burning
- Sector Zuhl Building Materials
- The Iron Legion needs to get supplies from this depot to the front lines, but the Flame Legion will be hot to stop us.
- Rox definitely wouldn't have left that... Better try another direction.
- On it.
- There with Yakkington: A Traveler's Tale
- Spirit[s] of the Storm Experiment
- I'm glad we could help. We've also lost people to the Mordrem, and we'd like your assistance in getting them back.
- Your first attempt at crafting the legendary precursor Chaos Gun has been modestly successful but has not yet yielded the weapon you ultimately desire. This journey has only just begun. Find a teacher, research your procedures, and hone your skills before you try a second time.
- What is this challenge all about?
- Good to see you again.
- We need to follow him.
- I'm glad we could help. We've also lost people to the Mordrem, and we'd like your assistance in getting them back.
- Boom boom!
- Aquatic Murk
- Grants the following benefits for 2 hours: • +50%% Magic Find • +50%% Chance of Critical Crafting Experience Gain • +33%% Chance of Extra Gathering Strike • 10 seconds of Swiftness after Gathering • Summons a Black Lion Merchant If Your Inventory Is Full after Gathering (20-Minute Cooldown)
- Go on.
- All right. Proceed with caution, and be ready for anything.
- Upgrading Northwest Turret Ammo Supply to 5
- Braham, I...I'm sorry.
- Defeat the Elite Mordrem Stalkers.