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Glyph.
Gain a chance for spells to inflict a condition based on your attunement.
Fire: Burning.
Water: Chilled.
Air: Weakness.
Earth: Cripple.
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Glyph. Gain a chance for spells to inflict a condition based on your attunement. Fire: Burning. Water: Chilled. Air: Weakness. Earth: Cripple. · Guild Wars 2 Database