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Sunrise I: The Experimental Daysword

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Tyria is a land filled with peoples worth protecting. Defend the innocent, rescue the threatened, and consider your role as a hero in order to take your first steps in creating the legendary precursor Dawn.

Tiers
Objectives:
15
Points:
3
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Sunrise I: The Experimental Daysword is a item set achievement worth 3 points over 1 tier.

Unlock
Unlock the Mastery ability Revered Antiquarian in the Legendary Crafting Mastery line, and speak to Grandmaster Craftsman Hobbs in Lion's Arch.Suggest a correction
Objectives
  • Help the charr reclaim their homeland in the Urban Battleground Fractal.
  • Loot from the chest after defeating Tequatl the Sunless.
  • Save the captives from sacrifice and defeat the grawl shaman in the Volcanic Fractal.
  • Free captives from their imprisonment by bandits or centaurs in Harathi Hinterlands.
  • Defend (or free) the quaggans of Soggorsort from krait slavers in Caledon Forest.
  • Free the quaggan hatchlings imprisoned by the krait in Viathan Lake at the heart of Kessex Hills.
  • Defend (or free) the skritt from enslavement from the Nightmare Court at Zinder Slope in Brisban Wildlands.
  • Rescue the captive Zephyrites from the Inquest in Dry Top.
  • Defend (or free) the villagers of Halkor Meadows from harpy captivity in Fields of Ruin.
  • Help the hylek defend the Zintl Holy Grounds in Sparkfly Fen.
  • Help defend the Steeleye Span when it is being attacked by branded creatures.
  • Defend Lornar's Pass from an insurgence of steam creatures.
  • Defeat the Shadow Behemoth as he attempts to cross over from the Underworld.
  • Help aid the dredge rebellion in Frostgorge Sound.
  • Help defend the settlements on Southsun Cove by defeating the Karka Queen.
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