Sunrise I: The Experimental Daysword
Tyria is a land filled with peoples worth protecting. Defend the innocent, rescue the threatened, and consider your role as a hero in order to take your first steps in creating the legendary precursor Dawn.
- Tiers
- Objectives:
- 15
- Points:
- 3
Sunrise I: The Experimental Daysword is a item set achievement worth 3 points over 1 tier.
- Unlock
- Unlock the Mastery ability Revered Antiquarian in the Legendary Crafting Mastery line, and speak to Grandmaster Craftsman Hobbs in Lion's Arch.Suggest a correction
- Objectives
- Help the charr reclaim their homeland in the Urban Battleground Fractal.
- Loot from the chest after defeating Tequatl the Sunless.
- Save the captives from sacrifice and defeat the grawl shaman in the Volcanic Fractal.
- Free captives from their imprisonment by bandits or centaurs in Harathi Hinterlands.
- Defend (or free) the quaggans of Soggorsort from krait slavers in Caledon Forest.
- Free the quaggan hatchlings imprisoned by the krait in Viathan Lake at the heart of Kessex Hills.
- Defend (or free) the skritt from enslavement from the Nightmare Court at Zinder Slope in Brisban Wildlands.
- Rescue the captive Zephyrites from the Inquest in Dry Top.
- Defend (or free) the villagers of Halkor Meadows from harpy captivity in Fields of Ruin.
- Help the hylek defend the Zintl Holy Grounds in Sparkfly Fen.
- Help defend the Steeleye Span when it is being attacked by branded creatures.
- Defend Lornar's Pass from an insurgence of steam creatures.
- Defeat the Shadow Behemoth as he attempts to cross over from the Underworld.
- Help aid the dredge rebellion in Frostgorge Sound.
- Help defend the settlements on Southsun Cove by defeating the Karka Queen.