Skirmishing
Skirmishing
Skirmishing is a core Ranger specialization with 9 major and 3 minor traits.
Adept
Sharpened Edges
Sharpened EdgesTraitYou and your pet have a chance to cause bleeding on critical hits.
Primal Reflexes
Primal ReflexesTraitWhen you successfully evade an attack, gain vigor.
Trapper's Expertise
Trapper's ExpertiseTraitIncrease the duration of boons and conditions applied by traps. Offensive traps inflict cripple.
Master
Fang and Claw
Fang and ClawTraitFeline, avian, and drake pets gain increased precision and ferocity. Beast skills grant fury around the ranger.
Strider's Strength
Strider's StrengthTraitYou and your pet gain power. Gain additional power while wielding a sword. Successfully evading an attack grants might.
Hidden Barbs
Hidden BarbsTraitBleeding you inflict is more dangerous.
Grandmaster
Quick Draw
Quick DrawTraitWhen swapping weapons, gain quickness. The next ranger weapon skill you use will recharge faster.
Light on your Feet
Light on your FeetTraitDamage and condition duration are increased after dodging or using a ranger skill that evades. Short bow skills pierce and gain recharge reduction, and their attacks from behind, while flanking, or against defiant foes are improved.
Vicious Quarry
Vicious QuarryTraitFury grants ferocity and additional increased critical strike chance. When struck while below the health threshold, gain fury.
Profession 1
Traits 12
- Fang and ClawTraitSkirmishingMasterMajor
- Furious GripTraitSkirmishingMasterMinor
- Hidden BarbsTraitSkirmishingMasterMajor
- Hunter's TacticsTraitSkirmishingGrandmasterMinor
- Light on your FeetTraitSkirmishingGrandmasterMajor
- Primal ReflexesTraitSkirmishingAdeptMajor
- Quick DrawTraitSkirmishingGrandmasterMajor
- Sharpened EdgesTraitSkirmishingAdeptMajor
- Strider's StrengthTraitSkirmishingMasterMajor
- Tail WindTraitSkirmishingAdeptMinor
- Trapper's ExpertiseTraitSkirmishingAdeptMajor
- Vicious QuarryTraitSkirmishingGrandmasterMajor