Overload Water
- Recharge20
- StunBreak
- Healing392 Healing
- Final Heal3220 Healing
- Apply Buff/Condition8s Regeneration
- Apply Buff/Condition5s Vigor
- Conditions Removed per Pulse1
- Interval1s
- Radius360
- Water Attunement Recharge20s
- Number of Allied Targets5
Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.
Overload Water
Overload Water is a Elementalist profession skill in the Profession 2 slot. Recharge 20, StunBreak, Healing 392 Healing, Final Heal 3220 Healing, Apply Buff/Condition 8s Regeneration, Apply Buff/Condition 5s Vigor, Conditions Removed per Pulse 1, Interval 1s, Radius 360, Water Attunement Recharge 20s, Number of Allied Targets 5.
- weapon type
- None
- attunement
- Water
- Categories
- Overload
- traited facts
- text
- Apply Buff/Condition
- Type
- Buff
- icon
- https://render.guildwars2.com/file/719B80E35C276D68EF0AABB79126CF4CD42E3AF6/2261522.png
- duration
- 4
- status
- Frost Aura
- Description
- Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
- apply count
- 1
- requires trait
- 1886